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[Complaint] When you single handedly win the match

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Post time 2023-1-23 04:47 AM | Show all posts |Read mode

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But still -9 credit score for feeding.

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Situation is I have a reputation and the enemy know me. They continuously harrassed my lane, preventing farm. Every advance on a push was met with 3-4 man gank, no matter if I swapped lanes. JG and roam seem to ignore XP lane and focus on gold.

Anyway, they all get carried away contesting Lord to which I steam roll through the top lane and secure victory by destroying base alone.

This is why KDA means nothing, and why it's so important for the game to recognise that towers and minions win matches. The medal score system needs to take into consideration other factors that led to the victory.

You could just be having a bad game with harrassment and deaths, but still try to be useful for your team by pursuing other avenues.

Ultimately the report system sucks and I feel it punishes players incorrectly. Ironically it was the jungle who did little damage and had poor rotation that ended up reporting me.

TLDR

Medal system needs to include points from the data / game stats to effectively determine whether or not someone was intentionally feeding or having a bad game.
Post time 2023-1-23 07:25 AM | Show all posts
tbh i said this before in my old post i think but the game does appreciate you for pushing very hard and make a big number on it but it's just if your kda is extra minus especially the death count reach 11 like that, the game just think "you're feeding and never participate in team fight to help them and your only saving grace is just the tower push but that alone isnt enough"
 Author| Post time 2023-1-23 08:41 AM | Show all posts
Problem with team fights, especially as a basic attack hero is that you are extremely gear dependent.

If you have a poor start to the game and there is no support, it will remain a struggle against targets who have better gear - particularly defensive equipment. MMs are generally basic attack heroes as well, so when teamed with a struggling marksmen and basic attack fighter, fighters are usually forgotten.

Argus has the potential to be a psuedo tank with his ultimate for 4 seconds, but no damage output means no health back and it also means no pressure. The alternative is to farm and push lanes.

I probably could've come to join the Lord fight, but clearing outer turret and inhibitor at least meant they were forced to pull someone aside to defend which ends up being a 4v4

Post time 2023-1-23 01:44 PM | Show all posts
ya got banned or what?
 Author| Post time 2023-1-25 10:09 AM | Show all posts
Nah mobile legends needs me to keep writing "change Argus skill 2" suggestions
Post time 2023-1-25 03:32 PM | Show all posts
If you have more than 8 deaths the system consider you as feeder that's why you got the message even if ain't a lose but a victory.
 Author| Post time 2023-1-26 12:06 PM | Show all posts
It's based on your assist/kill to death ratio.

Which is why I'm saying that tower damage, base damage or even destroying towers should be considered as it is focusing on objective.

Actions per minute, objective participation, duration of match .. there's a lot of factors that could be implemented to help the system determine whether or not a player is being disingenuous
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