Mobile Legends: Bang Bang

 Forgot password?
 Register now.
View: 435|Reply: 1
Collapse the left

[Hero Balance] Unnecessary Nerfs on Nana

[Copy link]
Post time 2022-6-19 05:14 AM | Show all posts |Read mode

Sign up now, Make more friends, Enjoy with more features, Let you easily Fun Community.

You have to Login for download or view attachment(s). No Account? Register

They already nerf her support skills, why did they nerf her Mage role as well, that seems really unfair to her as a hero of the game.

1st skill flying speed and stronger damage is good and all, but she doesn't rely on that much often. And it's really easy to miss. So I suggest not nerfing Nana's Ultimate damage, but buff it in exchange for her Support role and become pure mage role then, because you nerf her ultimate damage from 180% -> 125%
that is quite unfair to her, a nerfing of 55% damage to an Ultimate at that.

I suggest adjust it where she becomes a much better Mid-Late game Mage.

Nana summons Molina to attack the designated area 3 times. Each attack dealing an increasing damage.
First time does 250(+200% Total Magic Power) Magic Damage
Second times does 350(+200% Total Magic Power) Magic Damage
Third times does 450(+200% Total Magic Power) Magic Damage
to enemies in the area and slows them for 50% for 1 second. If Molina Blitz hits a single enemy continuously, that enemy will be stunned for 1 second.

Post time 2022-6-20 10:49 AM | Show all posts
her series of nerf has been unjustified.
You have to log in before you can reply Login | Register now.

Points Rules

Mobile Phone Version|Dark Room|Mobile Legends: Bang Bang Official Forum

2022-7-1 04:38 PM GMT+8

Powered by Discuz! X3.4

© 2001-2013 Comsenz Inc.

Quick Reply To Top Return to the list