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[Patch Note] Patch Notes V.1.6.50 [Original Server]

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Post time 2022-1-20 03:43 AM | Show all posts |Read mode


Magic Chess new season, Magic Chess: Evolution, is coming on January 30, 2022! Be the first to check out the new gameplay, little commander, and free anniversary skin!
Meanwhile, we're making adjustments to some of the overly-popular or under-appreciated heroes in hopes of bringing new changes to the battlefield. We'll continue to roll out more adjustments for other heroes in later patches. Stay tuned!



[New Hero: Martial Genius - Yin]

 Hero Feature: A gifted Kungfu boy possessed by an Evil God.

 

[Passive - Leave It to Me] 

Yin deals significantly increased damage when there are no allied heroes around. 

 

 

[Skill 1 - Charged Punch]

Yin gains extra Movement Speed and launches a Charged Punch on his next Basic Attack, dealing massive damage to enemies in the path. 

 

 

[Skill 1 (Lieh) - Frenzy Strike]

Lieh smashes an area ahead successively, inflicting high damage and slow. The smashing speed will gradually increase over the duration.

 

 

[Skill 2 - Instant Blast] 

Yin dashes forward, dealing damage while leaving a Golden Ring behind. He gains extra Damage Reduction if an enemy hero is hit. After a short delay, the Golden Ring will catch up with Yin, dealing damage and stunning enemies it passes through. 

 

 

[Skill 2 (Lieh) - Instant Blast] 

Lieh strikes a flying kick forward, dealing damage while leaving a Golden Ring behind. Enemies hit will also be knocked back slightly. He gains extra Damage Reduction if an enemy hero is hit. After a short delay, the Golden Ring will catch up with Lieh, dealing damage and stunning enemies it passes through. 

 

 

[Ultimate - My Turn] 

Yin pulls a designated enemy hero into his domain and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills. If Yin successfully kills the enemy, he'll leave the domain with the cooldowns of his non-ultimate skills reset and continue to fight as Lieh for a while.

 





The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment and >> to separate the effects before and after the change.


Heroes with major adjustments in this patch include: Minotaur, Helcurt, Gloo, Aulus, Dyrroth, Karina, and Aamon.


[Minotaur](↑)

We want Minotaur to be able to choose when to enter the Enraged state. Also making it slightly harder for him to reach the max Rage. 

 

[Passive](↑)

Enters the Enraged state upon reaching max Rage >> Enters the Enraged state after casting the Ultimate at max Rage

Extended the time before Minotaur’s Rage begins to drop after he leaves combat.

Rage gained from attacks slightly reduced. 

 

[Skill 1](↑)

New Effect: Reduces enemies' Attack Speed by 30%.

Movement Speed Reduction: 65% >> 40%

Debuff Duration: 2s >> 3s

Skill 1's Extra Damage (Enraged): 1.5% of Target's Max HP >> 3% of Minotaur's Max HP 

 

[Skill 2](~)

Casting Skill 2 also grants Rage. 

New Effect: Increases allies' Attack Speed by 30% for 3s. 

No longer enhances Minotaur's Basic Attacks.

 

[Ultimate](↑)

Rage Regen: 45-55 >> 40-50

Cooldown: 30s >> 40s

No longer refunds part of the Ultimate's cooldown when Minotaur leaves the Enraged state.

 

 

[Helcurt](↑)

Empowered by the Lord of Abyss, Helcurt's Poison Stingers are now even "Deadlier".

 

[Skill 1](↑) 

Slow Effect: 40% >> 90%, but will decay over 1.5s

New Effect: Grants a Deadly Poison Stinger upon hitting an enemy hero or creep.

 

[Skill 2](↑)

New Effect: Deadly Poison Stingers can now trigger attack effects (but cannot critically strike).

 

[Ultimate](↑)

New Effect: Casting the Ultimate grants a Deadly Poison Stinger.

 

 

[Gloo](↑)

We're boosting Gloo's performance in the EXP lane. 

 

[Skill 1](↑)

New Effect: Actively detonating the Goo now fully resets the skill's cooldown. 

Cooldown: 8-6s >> 10-8s

Base Damage: 360-560 >> 300-450

Fixed an issue where the damage of Gloo's Skill 1 was greatly reduced when it's attached to an enemy hero.

 

[Skill 2](↑)

Base Damage: 325-450 >> 325-400 Fixed an issue where the damage of Gloo's Skill 2 was greatly reduced when it's attached to an enemy hero. Casting speed slightly increased. 

 

[Ultimate](~)

Gloo can now cast its Skill 1/2 to end the Split, Split state. Movement distance of Go, Go increased.

HP Regen: 30%-35% >> 25%-30% 

 

 

[Aulus](↑)

Aulus's ready to crush more skulls with his sharpened battleaxe.

 

[Passive](↑)

Extra Physical Attack Per Stack: 3-9 >> 4-16 

Enhanced Basic Attack's Damage: 125% >> 130%

 

[Attribute](↑)

Physical Attack Growth: 9.75 >> 12.75

 

 

[Dyrroth](↑)

We're adjusting Dyrroth's Skill 2 so he may have more access to the skill if he doesn't release the second cast. We expect this to improve his mobility in higher play.

 

[Skill 2](↑)

Cooldown: 12-8s >> 8-4s

New Effect: The skill goes into cooldown after the second cast hits (on the first cast if the second cast isn't released).

 

 

[Karina](↓)

We're tuning down Karina's burst potential against squishy heroes. 

 

[Passive](↓)

Damage: 50 + 80% Magic Power + 8% of the Target's Lost HP >> 50 + (7 + 2% Magic Power)% of the Target's Lost HP

 

[Skill 1](↑)

Cooldown: 8-6s >> 7s at All Levels 

 

 

[Aamon](↓)

We're reverting the previous nerfs on Aamon's Skill 2 while putting a few restrictions 

in other directions

 

[Passive](↓)

The extra Movement Speed now decays faster.

 

[Ultimate](↓)

Shifted most of the damage to the final hit so the opposing players may dodge the damage using Blink or skills that grant Invincibility. Also slightly lowered the AOE damage. 

 

 

[Fanny](↑)

Fanny's now able to zoom around more freely and better adjust her state at the spawn point.

 

[Attribute](↑)

Energy Regen at the Fountain greatly increased. 

 

[Skill 2](↑)

Energy Cost Reduced Per Successive Cast: 1 >> 2

 

 

[Claude](↑)

We're giving Claude a bump up in his laning performance, especially before he gets his hands on the core equipment.

 

[Passive](↑)

Dexter's Damage: 35% Physical Attack >> 20 + 35% Physical Attack 

 

[Skill 1](↑)

Extra Movement Speed & Attack Speed Per Stack: 3%-7% >> 4%-7%

 

[Skill 2](↑)

Dexter's Damage: 35% Physical Attack >> 20 + 35% Physical Attack 

 

 

[Chang'e](↑)

Skill 2's casting experience optimized, Basic Attack damage increased.

 

[Skill 2](↑)

Burst Movement Speed Boost: 30% >> 50%

Continuous Movement Speed Boost: 15% >> 10% 

Basic Attack's Total Extra Damage: 40 + 40% Physical Attack + 50% Magic Power >> 40 + 30% Physical Attack + 70% Magic Power 

 

 

[Popol and Kupa](~)

We're slightly lowering Popol and Kupa's early game damage to balance out the performance boost from the issue fixes.

 

[Passive](↑)

Kupa can now correctly inherit 100% of Popol's Attack Speed.

 

[Skill 1](↓)

Signal Arrow Damage: 100-190 >> 80-170

Kupa's Base Damage: 120-210 >> 100-190

Fixed an issue where Kupa could bite 3 times even when not in Alpha Wolf Form. 

 

[Ultimate](↓)

Fixed an issue where Kupa would launch extra Basic Attacks during the 3 rapid bites in Alpha Wolf Form.

 

 

[Karrie](~)

We're granting Karrie more sustained damage during her Ultimate.

 

[Ultimate](~)

Basic Attack Damage During Ultimate: 60%-66% >> 65%-75%

No longer reduces Attack Speed for the duration.

Cooldown: 30s-20s >> 40s at All Levels

 

 

[Natalia](↑)

Natalia's refined her creep hunting tools.

 

[Passive](↑)

Extra Damage Against Creeps: 15% >> 50%

 

 

[Bane](~)

The frequent use of Physical equipment is wearing Bane down. It's time for a change.

 

[Passive](↓)

Physical Attack Bonus: 145-180% >> 135-170% 

 

[Skill 2](↑)

Base Damage: 180-380 >> 200-400

 

[Ultimate](↑)

Magic Power Bonus: 150% >> 170% 

 

 

[Natan](↓)

We're restricting Natan's access to his Ultimate. 

 

[Ultimate](↓)

Cooldown: 33-25s >> 48-36s

 

 

[Freya](~)

We're lowering the downtime of Freya's Skill 1 to give her more mobility in higher play.

 

[Skill 1](↑)

Cooldown: 10-7.5s >> 8-6s

 

[Ultimate](↓)

Cooldown: 46-40s >> 54-46s

 

 

[Yve](↓)

Early to mid game strength reduced. 

 

[Skill 1](↓)

Cooldown: 4.5-2.5s >> 6-2.5s

 

[Ultimate](↓)

Cooldown: 55-45s >> 65-55s

Mana Cost: 110-190 >> 180-260

 

 

[Phoveus](↓)

Ultimate's cooldown increased, durability slightly reduced. 

 

[Skill 1](↓)

Shield's HP Bonus: 8% >> 6%

 

[Ultimate](↓)

Cooldown: 45-35s >> 50-40

 

 

[Wanwan](↑)

Early game strength slightly increased.

 

[Attribute](↑)

Base Physical Attack: 90 >> 95

Base Movement Speed: 240 >> 245

 

 

[Harith](↑)

We want Harith's mistakes to be less punishing. Also giving him a boost in his early game performance.

 

[Skill 1](↑)

Initial Damage: 145-270 + 70% Magic Power >> 204-324 + 84% 

Magic Power Explosion Damage: 435-810 >> 510-810

 

 

[Pharsa](↓)

Ultimate's cooldown increased.

 

[Ultimate](↓)

Cooldown: 36-28s >> 46-38s

 





[New Skins]

 

Yin and Yin Fists of Valor" will be in a bundle and available on January 18. Launch 'week 30% OFF.

 

Sun "Spring Blessings" will be available on January 27 for 899 Diamonds. Launch week 30% OFF.

 

February Starlight Skin - Cecilion "Stargazer" will be available on February 1.

 

Freya "S.A.B.E.R. Manhunter" will be available on February 10 for 899 Diamonds. Launch week 30% OFF.

 

Natan "Chaos Hunter" will be available on February 18 for 599 Diamonds. Launch week 30% OFF.

 

Aurora "Foxy Lady" will be available soon with a fully revamped design.

 

Lunar New Year skins for Lolita, Odette, and Luo Yi will be available soon with new display scenes and optimized in-match effects.

 

Miya "Sweet Fantasy" will be available soon with a fully revamped design.

 

Alucard "Romantic Fantasy" will be available soon with a fully revamped design.

 

Clint "Guns and Roses" will be available soon with a fully revamped design. 

 

 

[Magic Chess]

 

Little Commander Austus will be available on January 30 for 499 Diamonds, 24,000 Battle Points. Launch week 30% OFF.

 

Austus "Hunter Griffin" will be available on January 30 for 269 Diamonds. week 30% OFF.

 

Little Commander Austus and Austus "Hunter Griffin" will be in a bundle and available on January 30. Launch week 30% OFF.

 

 

[Fragment Shop Adjustments]

 

Fragment Shop Adjustments on January 19 (Server Time) 

 

  1. Rare Skin Fragment Shop

Will be Available: Miya "Captain Thorns", Moskov "Snake Eye Commander", Alucard "Viscount", Hanzo "The Pale Phantom", Minsitthar "Gilded King"

Will be Unavailable: Roger "Anubis", Angela "Shanghai Maiden", Grock "Iceland Golem", Kimmy "Steam Researcher", Thamuz "Liquid Fire"

 

  1. Hero Fragment Shop 

Will be Available: Fanny, Layla, Cecilion, Sun, Kagura, Freya Will be Unavailable: Yve, Gloo, Roger, Terizla, Granger, Brody

 

 

[Free Heroes]

 

8 Free Heroes: 01/21/2022 05:01:00 to 01/28/2022 05:00:00 (Server Time) Barats, Belerick, Sun, Granger, X.Borg, Terizla, Pharsa, Lolita 

 

6 Extra Starlight Member Heroes: Minotaur, Harley, Fanny, Moskov, Lunox, Angela

 

8 Free Heroes: 01/28/2022 05:01:00 to 02/04/2022 05:00:00 (Server Time) Esmeralda, Karina, Badang, Roger, Cecilion, Diggie, Masha, Faramis 

 

6 Extra Starlight Member Heroes: Paquito, Kaja, Kadita, Cyclops, Jawhead, Franco

 

8 Free Heroes: 02/04/2022 05:01:00 to 02/11/2022 05:00:00 (Server Time) Ruby, Sun, Argus, Valir, Lapu-Lapu, Guinevere, Rafaela, Carmilla 

 

6 Extra Starlight Member Heroes: Johnson, Atlas, Gatotkaca, Natalia, Claude, Aldous

 

8 Free Heroes: 02/11/2022 05:01:00 to 02/18/2022 05:00:00 (Server Time) Yi Sun-shin, Martis, Johnson, Lancelot, Uranus, Luo Yi, Hanzo, Silvanna

 

6 Extra Starlight Member Heroes: Grock, Phoveus, Helcurt, Esmeralda, Alice, Selena

 

8 Free Heroes: 02/18/2022 05:01:00 to 02/25/2022 05:00:00 (Server Time) Clint, Khaleed, Bane, Hanabi, Vexana, Alucard, Ling, Granger 

 

6 Extra Starlight Member Heroes: Kagura, Vale, Harley, Leomord, Moskov, Cyclops




[HP Bar Optimization]

1. Optimized the display of Turrets' HP bars.

2. Turtle's and Lord's HP bars will now shift as your location changes.

 

[Blessings]

[Favor](↓)

Healers have been overperforming with Favor's extra HP Regen, so we're applying a tentative fix. HP Regen: 360-900 >> 300-750 

 

[Conceal](↓)

We're putting a brake on Conceal's burst Movement Speed so the opposing players 'may have a bit more time to react. Now it takes 1.5s for the Movement Speed boost to reach the maximum.

 

 

[Emblems]

[Killing Spree](↓)

Killing Spree was proven too strong when equipped by execution heroes, so we're nerfing it a bit.

HP Regen: 15% >> 12%

Movement Speed Boost: 20% >> 15%

 

 

[Equipment]

[War Axe](↓)

This piece of equipment originally designed for sustained damage heroes has become the go-to for almost everyone. It's time to dial back some numbers.

Physical Attack: 45 >> 35 

 

 

[Other]

  1. Optimized Hanabi's voiceovers.
  2. Optimized the description of Karina's Passive (added the damage limit against creeps).
  3. Optimized the timing of the on-hit effect so the attack process looks smoother.
  4. Optimized the notification text when minions destroy turrets.




[Aspirants Unite]

 

Event Period: January 22 - February 25

 

1. Join Aspirants Unite for a chance to get Layla "Miss Hikari" and Fanny "Blade of Kibou".

 

2. The first Draw 1X every day and the first Draw 10X during the event are 50% OFF.

 

3. An Epic or better skin is guaranteed every 10 draws. You'll also get 1 Orb of Hope, which can be used to unlock the Terrinia Boxes for skin rewards (prioritizes not owned Layla "Miss Hikari" or Fanny "Blade of Kibou").

 

4. Duplicate skins and battle emotes will be automatically converted into Pass Fragments. Every 30 Pass Fragments will be automatically combined into 1 Pass.






1. Added M3 theme music, Rise To The Top, to Custom Background Music

2. Added a switch to Settings that allows you to show/hide the top HP Bar.

3. HP Shift is enabled by default in Settings (can be disabled manually in Settings)

4. Added Battle Emotes to Chat on the home screen.





1. Fixed an issue where certain interfaces were displayed abnormally.

2. Fixed an issue where the damage of Gusion's Passive was abnormally low against creeps.

3. Fixed an issue where the damage of Edith's Passive was abnormally high against turrets.

4. Fixed an issue where the damage of Edith's Passive was abnormally low against minions.

5. Fixed an issue where Buff creeps might get stuck in the wall.

6. Fixed an issue where the skill guide might not disappear when the player uses Floryn

7. Fixed an issue where the Clear Redundant Resources function couldn't work properly.

8. Fixed an issue where the friend list on the home screen might be displayed as blank.

9. Fixed an issue where the lane guide button during the Hero Selection phase might disappear.

10. Fixed an issue where squad leaders couldn't remove squad members with special symbols in their names.

11. Fixed an issue where High Frame Rate couldn't be enabled on certain device models.



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