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[Hero Concept] Hero Concept: Auger the Mole

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Post time 2021-7-19 12:37 PM | Show all posts |Read mode

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Edited by Kratos007 at 2021-7-25 12:49 AM

-  He is Fighter Hero.

-  He is speacializing in creating tunnels all over the map, that can be used by both teams heroes for instant travel anywhere in the map throught them.

-  Passive Skill (Ground Escape)
.  When there is a sunlight, he will go underground to escape it as his vision is very sensitive to sunlight.
.  While he is underground, he will gain 50% movement speed as long as he is in this mode, but all of his basic and skill attacks are inactivated.
.  If the player wants to cast a skill, Auger must go outside 1st to do so, but because of his sensitivity to sunlight, he will suffer from 50% movement speed reduction for 5 secs and can't go back underground until passing of 2 secs of casting a skill.
.  Everytime Auger digs a tunnel to go underground and also when he go out, he will leave them open, and all heroes of both teams can use them. Caution here, that hero's player can't select which hole he/she wants to go out of it, so it will be random and he/she will has to depend on luck!
.  The number of holes on the map at any given time will 10 at maximum, the new digged hole will replace the oldest one.
.  All the holes will be visible in the mini map and the map itself.

.  Above ground
*  Auger is shaded from sunlight if he inside grass/bush and even during Helcurt ultimate, either Helcurt is ally or enemy. So, the main restriction role in not forced here.
*  His basic attack will be in form of throwing pebbles.

.  Underground
*  Only Auger's player can choose from the latest 2-3 holes he dig previously to go out of it.
*  For Auger, he can stay underground as much as the player wants, but other heroes that used Auger digged tunnels can't do that, they will instantly travel to other hole.
*  Auger while he underground is still visible by all players nearby within medium range, and also can take hits/effects from their basic and skill attacks.
*  He can't neither use flicker nor recall in underground mode.
*  He can move freely, stay as long as the player wants and he can pass all walls and obstacles.

-  1st Skill (Bōjutsu)
.  CD is 5 secs.
.  Auger will use martial art of staff technique, which with it can leap towerds enemy unite and causing medium damage, and then the player can hit the skill button again to go where he was before.
.  If he successfuly killed that enemy unit with this attack, the player then can hit the skill button to leap to an another enemy unit.

-  2nd Skill (Subterraneans Guardians)
.  CD is 11 secs.
.  Auger will summon 5 Guardians to guard him in form of a circle, and they will keep him in their center.
.  Each one of these Guardians will have 10% of both Auger maximum health and attacking strenght.
.  They will fade away after passing of 6 secs of their summon.
.  If the player digged a tunnel, they will guard its opening until their timeout.

-  3rd Skill (Earth Eater)
.  CD is 18 secs
.  The player will choose any location within large scale, then Auger will order a giant Earth Eater worm to eat that selected ground part.
.  That eaten part will be inaccessible by both teams heroes and creeps for 7 secs.
.  If there was any units of both team sides on that selected ground part just before this worm ground's consumption occures, they will be knocked back by force.

-  Ultimate (Talpidae Squad)
.  CD is 30 secs.
.  The player will choose a nearby location within medium range, then Auger will summon a squad of 7 "various types of enlarged animals belonging to Talpidae family" to that spot.
.  They will stay in that chosen spot, guarding it from any enemy units comes in close contact with it.
.  Each one of them will has 25% of both Auger maximum health and attacking strenght.
.  They will not fade away after certain time, they must be killed by enemy units.

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