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[Hero Concept] Hero Concept: Zora The Dueler

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Post time 2021-2-20 05:03 AM | Show all posts |Read mode

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Edited by Kratos007 at 2021-4-11 03:45 AM

-  She is Marksman Heroine.  

-  She is two handed oversized heavy sword dueler that have brand new mechanic.


-  Passive Skill (Darkdeagoir):

·  When Zora charges her fury bar, she will temporarily transform herself to demonized lady for 7 secs, that will get triple the attack speed and her sword will get an energy length extension to reach all nearby enemies. the more hits she deals to enemy heroes, the shorter time will get. when succcussfuly slain enemy hero using her ultimate skill, time period will extend for passive skill from 7 to 14 secs.


-  1st Skill (Dance of Death):

.  CD is 7 secs.
·  She will move so quickly in a circle in her position, causing small damage to all creeps and enemy heroes within skill casting zone and she will get heal based on 50% of that damage.
  


-  2nd Skill (Wrath of Beneath):

·  CD is 15 secs.
.  Zora will swipe her sword so quickly in the air, creating large energy arcs that deal massive damage to all enemy heros in sight.



-  3rd Skill (Sword Slice):

·  CD is 25 secs.
.  It is your main engagement tool which also serves as your mobility and anti-cc kit.
.  When the skill is channeled you move in an accelerated state in the direction of your joystick, and Enemies affected by the skill will be damaged and knocked-up and she will gain a movement speed buff.
.  The damage and movement speed buff is increased when this skill is casted under the Darkdeagoir state.


-  Ultimate (Limbo Duel):

.  CD is 60 secs.
.  Zora target only one nearby enemy hero, then she uses her sword to teleport both Zora and the targeted enemy hero to temporarily into Limbo world. that will be in form hellish large dueling arena circle that no one can go in or out of that of it, and none from outside can see, casting spells or anything at all.
.  Only Zora and that targeted enemy hero can fight in this arena, which it will lasts for whole 7-10 secs.
.  No flicking or any other teleportation means can get anyone in or out, only when the timer finishes, they can freely act normally.
.  For the rest of players of both teams, we will see them as two moving dots on the ground that represents these two heros movements in their dimension, red resembles Zora and blue resembles the targeted enemy hero.
.  Not even creeps or any other creature can go in. it will be like they just vanished from the map.
.  If Zora slain that hero there, her Darkdeagoir duration will be increased by double.










Zora

Zora
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