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Shar(The Character That Has Been Described In This Concept Is One Of The Six MLA Exclusive Heroes)
I've also made some small adjustments to her so she can fit in.
(Shar in Mobile Legends Adventure)
Mistress Of The Night
Mage/Support
■Lore
Shar is in essence the first darkness, created when fragments of the Creator's powers converged. She is a being bereft of laughter, one of coldness and indifference. She existed in a lost corner of the universe and there her hatred bred. While her twin, Gavana, protects her followers from far, far away, Shar believes firmly in isolation. She believes that everything, the whole world, is nothing more than a lie. That betrayal and trickery lies at the heart of it all. Her aim is to return the world to its primeval chaos and nothingness. To cover all lies, the laws of this world and all its life, in eternal darkness. The war between Shar and her sister Gavana raged on for countless eons, during which they saw the rise and fall of many a god. While the two were in an open war with one another, the Mistress of Night did not face her sister herself. Instead, she called upon her incarnations, the Nightsinger and the Dark Dancer. She referred to these as her Dark Underlings, beings created from the convergence of fog and darkness. Beings capable of taking on forms as their environment demands.
■Passive
Frantic Whisper
As the Goddess of the Night, Shar obtains 1 stack of Frantic Whisper that maxes out to 3 stacks giving a +100% / +150% / +200% Magic Power to her Dark Dance's Magic Damage.
■First Skill
NightSinge
[AoE] [Control]
Shar releases the nightsinger in the targeted direction, dealing 175 / 210 / 245 / 280 / 315 / 345 (+55% Magic Power) Magic Damage and gives "Silence" effect for 2 seconds to the target that has been attacked. by the unleashed creature.
After releasing the nightsinger, It adds up +1 stack of Frantic Whisper.
Up to 2 charges can be stored. Recharge time per charge is 20 seconds.
■Second Skill
Dark Dance
[Burst]
Shar lashes out a dark wave that emits 190 / 210 / 230/ 250 / 270 / 380 (+50% Total Magic Power). Then she recovers 20% of the damage dealt to the enemy.
■Ultimate
■Shackles Of The Night
(Reference of Nightmare Mode)
[Buff]
Shar unleashes her power and turns herself into Nightmare Mode dealing ( +50% Magic Power ) for every skills she casts. Nightmare Mode will last for 5.75 seconds.
■Shackles Of Spirit
[Control]
Shar releases a big pulse energy to a direct target giving "Silence" and "Immobilize" effect for 5 seconds and deals 400 / 430 / 460 (+60% Total Magic Power).
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