[Balmond]
( ↑)
We've improved his ability to kill high-HP heroes.
Ultimate(~)
Base Damage: 300-500 → 400
Physical Attack Bonus: 100% → 60%
Extra Damage of Enemy's Lost HP: 20% → 20%-30%
Passive(↑):
HP Restoration from Killing Minions or Creeps: 7% → 8%
[Aldous]
(~)
Aldous is very weak in the early game, but it is difficult for the opponents to deal with him in the late game. Therefore, in this patch, we continue to enhance his early game farming and combat capabilities and nerf him in the late game.
Skill 1(~):
Base Damage of Enhanced Basic Attack 130-330 → 150-400
Cooldown: 5-3.5 → 5-4
Extra Damage of Each Stack: 7 → 6
[Lapu-Lapu]
(↑)
Slightly enhanced his combat ability in the late game.
Passive(↑): Shied Boost of each level-up: 50 → 65
Ultimate [Heavy Sword](↑): Physical Attack Bonus of the 3rd attack: 180% → 210%
[Barats]
(↓)
In the last patch, we underestimated the enhancement of his durability, making
Barats one of the most tanky heroes. We hope the following adjustments will bring him back to a reasonable level.
Attribute(↓):
Base Physical Defense: 25 → 12
Passivel (↓):
For each stack of Big Guy.
Defense Boost: 3-6 → 2-5
Resilience Boost: 3% → 2%
Ultimate(↓):
Extra Stacks of Big Guy by Devouring the Target: 3/6/9 → 3/4/5
[Uranus]
(↓)
Ultimate(↓):
Shield and HP Regen Boost: 30%-50% → 20%-30%
[Alucard]
(↑)
Skill 2(↑): Base Damage: 270-370 → 300-400
[Terizla]
Skill 2 Fixed the incorrect damage.