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[Hero Gear Tips] My Cyclops build

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Post time 2020-3-3 08:26 PM | Show all posts |Read mode

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Edited by NaHCO3 at 2020-3-4 06:03 AM


Greetings everyone! It's me Sodium Bicarbonate and right now I am introducing you my build which it can give you an effect (Probably)







Recommended: Hunter's Knife

But why?

You need to purchase this item to farm effectively and if not, you'll end up dying. Obtaining this item can give you an extra 15% XP from jungling and a +20% damage to monsters. So you better don't miss that.  You can proceed to Tier II jungle item if you're willing to, like MLBB Youtuber such as Betosky









         

  Here we have our first Item, the enchanted talisman. This item is very effective for cyclops during early games. I suggest buying this as a first item after the jungle item or quickly purchase this item if you play as support. It gives you a decent amount of health, some mana regen and most importantly, a 20% Cooldown and  Damage for your speed up your farm.


So why did I recommend this item?

Because Cyclops' goal is to obtain the full gear as early as possible which Enchanted Talisman can boost up your farm with the help of its cooldown passive.  Also,  It not recommended for an early fight with someone who's health point is full since you need a second core item. Try not to get tempted from joining the clash especially when you're farming.  Get that XP and gold with this cheap and effective item!





Here we have 3 boots for your optional gameplay!


So let's start with the Magic Shoes, these boots can grant you a +10% cooldown and this could be optional since you may use it if one of your team is too buff reliant.



Here we have Arcane Boots, more Penetration can give you high damage. These boots are very common and can be seen in your default build of cyclops. using this one in jungling can give you a best result in farming and this item is very useful especially to early game tanks.



The last one we have is Rapid Boots, can't trust your teammates in their respective lanes? then feel free to grab this item as your choice which this one can give you high mobility to roam other lanes and can able to escape being ganked.





Concentrated Energy



Again, but why?

This is Cyclops' core item in which this item is the source or a power fuel of his lifesteal. Once you obtained this item very early, you can easily snowball and dominate the early game, giving your teammate a chance to push and pressure your enemies. Also, this item can give you a good amount of Health Points and damage. Concentrated Energy can increase your survivability and sustainability during 1 versus 1 situation or team fights.





Glowing wand and Genius Wand


Both of these items can grant you a better amount of movement speed and you don't have to worry about your Health Points since Glowing Wand can top that up. For me, It's a combo because it can melt someone with full health bars with ease and finish them with your penetration item together with your Arcane boots and your Emblem(If you bought one) as an add on. Purchase Glowing Wand first before the Genius Wand





Blood wings and Holy Crystal



These two items are your final builds after selling the jungle item. I am showing you these two items with optional reasons so let's start with the Blood Wings, you can purchase this one if your enemies deal a high amount of damage such as Lesley in the late game. This item offers you +500 Health Points and a +150 Magic Damage, so you better have this if you need if you're losing or it depends on you.



Winning in the mid-game and your teams are well-fed? Then Holy Crystal is for you, this item can give no chance to your poor-fed enemies since it offers you an insanely high amount of damage.





That's all for today and I hope you like this post

I would like to thank Betosky and Gemik for giving me a piece of knowledge about this star-bending hero

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Holy_Crystal.png
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Post time 2020-3-4 07:40 PM | Show all posts
In this meta cyclops is a bit weak i hope they buff him soon...
Post time 2020-3-5 07:12 AM | Show all posts
I personally prefer if you used boots first, because if you don’t start with boots, you won’t be fast enough to help your teammates and then I would use Enchanted Talisman. Not sure why you use hunter’s knife because you’re preventing jungler from farming and it frustrates them when you so so unless you don’t have an assassin/jungler
Post time 2020-3-5 08:56 AM | Show all posts
@Kathey

This is subjective though because to be honest, this meta and the recent Jungle 2.0 update forces everyone to take Hunter's Knife if they are player the Damage Dealer role (except for fighter where they take Wooden Mask). Even Layla has to take Hunter's Knife first in this meta. In other MOBA, this wouldn't be viable because there's a pure, dedicated Jungler role but MLBB doesn't have this system yet.

Normally what I would do is to take Hunter's Knife and then complete my boots first, so I balance out between gold distribution of my items and my gold/xp gained from farming. There wouldn't be much issue with mobility in early game because of Mage Emblem's 8% mspd as well. Mspd is only a problem for MM, Fighter and Tank Emblem users. But then again Fighters and Tanks take Wooden Mask as their 1st item.
Post time 2020-3-29 06:55 AM | Show all posts
I would be honest, I think you have to rush dmg first instead of going enchanted talisman. In this meta its insta-dmg cyclops is a little weak in this meta because of lack of dmg early game. I would recommend lightning truncheon is an item you should rush.
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