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[Hero Concept] ◉ New hero support/tank Agatha ◉

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Post time 2019-11-9 02:22 AM | Show all posts |Read mode

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Edited by KevinDurance at 2019-11-10 01:58 PM

Greetings.
I have not been on the site for a long time, because there were other things.  Some people remember me as the author of many concepts on this resource,
And also, some trolls remembered me by the fact that I often complain about certain moments in the game.  When a person calls a sober mind and creativity - complaints, I have bad news for him.  Such people do not want to change in life and are critical of changes.  It’s probably hard for them to live.  But this is not about that.
Today I will offer you my new concept on which I worked for over a year in text notes.  So.
Name: Agatha.
Class: support / tank.
Role: healing, amplification.
View: Forest Druid.
Gender: woman.

Foreword:
The game has a lot of young heroes with pronounced sexual, anime or cute images.  Therefore, Agatha is positioned as a noble hero, like Estes, Grock, Hylos, Rafaela, Tigril, etc.
Agatha is the protector of the forest, knowing the secret knowledge of the ancient druids.  She has a wide range of helping skills, buffs positive and negative, a lot of combat mechanics.  In my opinion, Agatha is undoubtedly an original hero.  It is more like support, but with some tank features.  Her white magic is based on defensive functions or helping the allies defend themselves, as well as make the allies stronger in battle.  Her skills are different combinations of interesting mechanics and new experience in the game.

Passive skill: Herbalism.
Agatha has been rewarded by nature with abundant possibilities for using earth magic, but Agatha cannot gain vampirism due to skill items to maintain her balance.
Being in the bushes, Agatha plants a berry that will restore health / mana / energy to an ally or poison enemies.

         Note and detailed explanation:
After Agatha enters 1 sector of the bushes there will appear in 1 sec.  1-2 berries that will restore 3% health to an ally hero who will eat them.  With full health, the same amount of mana / energy will be replenished.  Each time the berries are picked from the allies or Agatha, the cooldown of the Regeneration combat spell decreases by 10% (in brawl — blink).
If the enemy hero touches the berries, he will be poisoned for 4 sec.
The poisoned hero will take 45 pure damage (+ 150% general mage attack) health in sec., and will not be able to use the skills of escape, transformation or invisibility for 1 sec.  It is important to note that the enemy will not be visible on the map when it is poisoned with berries.
Berries remain in the bushes until someone eats them.  Berries are invisible to enemies OUTSIDE bushes and visible to an ally in any case.
Agatha can also eat berries.
In one large sector of bushes there can be no more than 3 berries, in the middle sector 2, in a small sector 1 berry.  Total berries cannot be more than 24 units in the entire arena (8 in brawl mode).  In brawl mode, the berries are 30% stronger.
On the screen of Agatha there will constantly be a counter icon for the total number of berries in the arena at the moment.  Agatha and allies can see berries on the map as Selena's traps.


1st skill: Forest Spirit.
Agatha turns into a beast receiving bonuses of speed of movement and a shield.  Reusing Can Poison enemies or poison bushes or use 2nd skill.
CD: 12 sec.
Mana: 90.

Note and detailed explanation:
Agatha turns into a beast receiving a shield and acceleration of movement by 15% for 4 seconds.  Shield size 8% of the total mana.
During these 3 sec.  the skill can be used again to
transfer the spirit of the beast to an enemy hero, inflicting 160 mage.  damage (+ 80% general magic attack).  It can be used while driving, as well as just on the bushes sector.  If you throw the spirit into the bushes, this sector of the bushes becomes poisonous for 5 sec.  Enemies in any form that enter there will be immediately detected while the effect of poisonous bushes is in effect and will receive 0.5% mage. damage per sec. (while in the bushes) of the total health.
When aiming at the target, the enemy receives the mark of the beast for 4 sec. An enemy with this mark will not be able to enter the bushes (the bushes for him will become a wall, and the enemy already in the bushes will immediately be pushed out).
If Agatha used the 4th skill before and is under Prayer effect, the spirit of the beast will also cause deep poisoning to the enemy.
In this case, the enemy will lose 2% of their health every 0.5 sec.  within 5 sec.
During the form of the beast, the 3rd and 4th skills are blocked.  Agatha will automatically be returned to its former appearance after 4 sec.  or after passing the spirit.


2nd skill (in the beast form) Warlike Roar:
Agatha in the form of a beast utters a loud roar.  All allies around Agatha within a radius of 3 yards will receive the seal of the patronage of the beast.
This seal for 3 sec.  will increase critical probability and attack speed by 15%.  This effect is valid for both Agatha and allies.

2nd skill (alternative) Favourite Hobby:
Agatha throws a magic ball into the indicated area, where Agatha will go. A magic thread will immediately stretch after her. As a target for the tangle, there can be a place on the ground or any hero in the arena. The duration of knitting threads is 5 sec. The length of the thread is not more than 8 yards. Hitting the enemy with a ball will slow it down by 30% for 1.5 sec. and inflicts 300 mage. damage (+ 140% general magic attack). If the enemy receives a direct hit by the ball, in this case the thread will not appear, but the target control joystick will act the other way around. Contact with the thread will turn the enemy into stone for 1 sec. and inflicts 190 mag. damage (+ 100% general magic attack).
  One target can be turned into stone only 1 time per 1 use, repeated touch will not bring any effect, it will only cause damage in the amount of 190 mage. damage. This form of skill is locked in the shape of a beast. The thread will be torn after 3 petrification. Enemies cannot pass this thread through any means.
Mana: 80.

Note and detailed explanation:
In fact, the thread is an analogue of the Grock wall, but unlike the Grock walls, the thread can stretch and move in different directions (like a thread from the ult umbrella of old Kagura) by Agatha at one end and an ally at the second end. If there is no ally, the tangle remains on the ground, but the other end of Agatha directs itself, like Kagura's umbrella. Ideally, Agatha throws a ball at the ally - the ally catches him and the two of them are connected by a thread. Thus, they create an insurmountable barrier and, for example, go towards the fleeing target from another ally. Combines well with the Acceleration combat spell.


3rd skill: Choking Harness:
Agatha throws magic seeds around him.  All enemies nearby in 0.6 sec.  in this area will be attached with magic roots to the ground for 1.2 sec.  and get 200 mage.  damage (+ 30% general magic attack).  Magic roots block the ability of the enemy to use the skills of movement and transformation or another type of escape.
The skill can be used ONLY when there are enemy heroes near Agatha.
Coldown: 15 sec.
Mana: 140

Note and detailed explanation:
The roots are activated only on enemy heroes.  Roots sprout on all enemy heroes in the affected area.  The root affected area grows with a skill level of 5%.  At the 1st skill level, the distance of root damage is like an attack on a standard fighter.  Each rooted hero will restore Agate 250 health.
In the absence of a number of targets, the skill icon will be changed to another skill (Help Nature).

3rd skill (alternative) Nature Help:
Agatha throws magical small bushes into the indicated area.  Allies can hide and heal in these bushes to get away from the chase, or survivors urgently teleport to the base while they are invisible.  Allies entering the bushes will receive a 50% health regeneration effect similar to the Regeneration combat spell.  Duration of magic bushes 4 sec.  grows with skill level (+0.2 sec.).  This form of skill can stack up to 3 times with a 1 sec. cooldown.  (as Angela's 1st skill).
Coldown: between use 1 sec., full recharge 6 sec.  for 1 use.
Mana: 120.


4th skill Ultimate: Prayer For Help
Agatha 1 sec.  says a prayer.  The deity of the forest - Illumiel arrives and immediately casts a spell on all living allies to accelerate movement (partially forever), and then constantly conjures all opponents who, next to Agatha, cast a magic spell that inverts the joysticks of controlling enemies for 4 sec., causes damage  180 mage  damage (+ 15% general magic attack) and a slowdown of 30% at the same time.  Illumiel absorbs some of the damage Agatha takes while Illumiel is active.
While applying the skill, Agatha cannot move until Illumiel appears.  Illumiel does not move further from Agatha than 8 yards.

Note and detailed explanation:
When the skill is activated, after a second, the forest deity Illumiel appears next to Agatha - a giant powerful ent, which immediately after its arrival releases many magical spheres that fly to all allies on the map.  Allies that have absorbed the sphere will receive a + 20% movement speed bonus.  The farther the ally, the longer the sphere flies towards him.  The speed of the spheres is approximately like the speed of the ultimate spear of Moskov.  Each absorbed sphere will permanently increase the ally's movement speed by 5%.
Then Illumiel begins to pursue enemies and emits radiation around him every 0.8 seconds.  (+ 30% of total attack speed) is similar to the 2nd skill of Hylos.  The radiation of Illumiel in the range is greater than that of Hylos, approximately like the ult Diggy.  All enemies falling into this radiation will not be able to move normally, because the joystick will be inverted in reverse.  Each contact with radiation deals damage, +1.5 sec.  inversion and deceleration, i.e.  skill can build up.  Agatha will take 20% less damage near Illumiel.  Illumiel is a combat unit that can be attacked, but she total immortal, it will disappear after 5 sec.  after the call.  Illumiel reacts only to enemy heroes.  Enemy towers never attack Illumiel.  Illumiel's casting speed partially depends on the speed of Agatha's base attack.  The presence of Illumiel affects Agate's 1st skill.
Illumiel does not do much damage, it is useful for other properties.


4th skill (alternative) Forest Order
Being in the area of ​​towers of Agatha activates the magical power of the forest, all current towers that are closer to the base will grow roots and will receive + 50% protection.  Reinforcements also come from the base - additional magic minien-ents, each with a gift, come out along all lines.  Ents will fight on the side of Agatha.  The Order of Nature can be applied ONLY in the zone of towers, which are the first to the base and in the zone of the base itself.

Note and detailed explanation:
When entering the tower / base zone, the 4th skill will automatically change the icon and properties.  With this activation of the skill, the 4th skill CD will be reduced by 20% and immediately forcibly release an extraordinary portion of the magic 9 minien-ents in three directions, and the allies will receive sound and light signals.  Each ent will have a magic berry, which, in contact with an ally, will be given to an ally for 4 sec.  invulnerability to slowing down, instantly reloading the “Regeneration” combat spell and instantly healing in the amount of + 10% of the total health, whose health will be replenished with the same amount of mana / energy.  If the ally has everything and Mana and health and energy, this ally will receive + 45% movement speed for 4 sec.  Ents that have an unused berry will be shown on the card with a special flashing color on the Allies mini-map.
Ents will generally look like standard minien, but with a different design (in the style of forest inhabitants).  Ents have 40% less health than the original minen, their attack is 10% stronger and deals magic damage.  The main feature of these minyens is that they are completely immune to the mage.  damage.  The life of these minienes is no more than 80 seconds.  at any skill level.



Replicas of Agatha:
I) There is no peace in our forests.
2) Every tree can surprise you.
3) Primitive people. You do not understand nature.
4) You disturbed the sacred sourse!
5) They will fallen...
6) If so necessary...
7) Did you call me?

At the time of death:
1) I tried.
2) How so .. How so as...

When using Ult: Illumiel. When using an alternative: For the fallen!

Animation of the pick:
Among the trees, two yellow eyes appear. These eyes are in the dark silhouette of a wolf, but through agitation, Agatha appears in human form and says: Darkness will recede!

Please feel free to write your opinion.
Look out my past concepts:


















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Icon from the negative effect of the inversion of the joystick Illumiel from the 4th skill

Icon from the negative effect of the inversion of the joystick Illumiel from the 4th skill

The icon above the heads of the allies, which were strengthened by the 2nd skill (Warlike Roar)

The icon above the heads of the allies, which were strengthened by the 2nd skill (Warlike Roar)

Beast marker icon from 1st skill part 2

Beast marker icon from 1st skill part 2

Icon of deep poisoning from 1st skill part 2 due to the effect of Prayer

Icon of deep poisoning from 1st skill part 2 due to the effect of Prayer

Icon of acceleration of movement from the 1st skill part 1

Icon of acceleration of movement from the 1st skill part 1

Berry Poisoning Icon

Berry Poisoning Icon

counter icon for the total number of berries in the arena at the moment

counter icon for the total number of berries in the arena at the moment

4th skill icon ultimate (alternative)

4th skill icon ultimate (alternative)

4th skill icon ultimate

4th skill icon ultimate

3rd skill icon (alternative)

3rd skill icon (alternative)

3rd skill icon

3rd skill icon

2nd skill icon (alternative)

2nd skill icon (alternative)

2nd skill icon

2nd skill icon

1st skill icon (part 2)

1st skill icon (part 2)

1st skill icon (part 1)

1st skill icon (part 1)

Passive skill icon

Passive skill icon
Post time 2019-11-9 03:16 AM | Show all posts
Her passive is very useful when the allies are dying after teamfight or after being ganked by enemy and don't have time to regen their HP if it's still cooldown
very interesting concept, don't forget to submit this suggestion as hero concept to CS in-game and put this thread link

 Author| Post time 2019-11-9 04:33 AM | Show all posts
Ncup.Ajh replied at 2019-11-9 03:16 AM
Her passive is very useful when the allies are dying after teamfight or after being ganked by enemy  ...

Hey.  Thanks for the nice review.  But please explain what is CS?

Comments

You're welcome  Post time 2019-11-9 10:15 AM
Thanks bro. Thanks for the tip, I already did it  Post time 2019-11-9 05:11 AM
Customer Service in game  Post time 2019-11-9 04:41 AM
Post time 2019-11-9 05:55 PM | Show all posts
Gotta say, I really appreciate your effort in making these hero suggestions. But, are you trying to make Agatha as a counter to Selena? I’m not sure if making her traps visible to allies of Agatha would be fair to Selena. Selena relies highly on her trap and her second skill, maybe it wouldn’t change a thing to Selena because her kit still works if her second skill hits. Other than that, pretty great suggestion you have here.

Comments

Each hero has his own tricks. Selena has one of the longest stuns in the game. In addition, its traps and a stunning arrow constantly show a small area of ​​the map, are there any enemies  Post time 2019-11-10 01:53 PM
Post time 2019-11-9 07:43 PM | Show all posts
Ok even though the skill seems op but i do not think so. Because agatha cant obtain or get benefited from spell vamp at all. So this is kinda normal to have good skill set like agatha has. The skill set along with all skill 4 in both mode looks really good. Do not forget to submit this to in game customer support as a suggestion including this thread link.

Comments

Thank you very much for your feedback. Have a nice day  Post time 2019-11-10 01:51 PM
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