|
Edited by Star2Dust at 2019-2-16 10:04 AM
1. Abuse and Exploits - Everyone knows that the game reporting mechanism in MLBB is not perfect.
—— Response —— Thing is what can we do about players losing STAR/Street Neighborhood points in losing team (in the ‘very rare’ times it’s true that a player is being negative/playing negatively).
What does being negative imply: e.g. does this mean stealing an MM’s buff when you’re playing a tank / support hero? Or does negative mean using profanity? Or…? What does it mean exactly.
2. Bugs - MLBB is not a perfect game, there are bugs.
—— Response ——
(i) again, if one(1) player encounters this in a team of five(5). Why do we have to all be punished by losing STAR/Street Neighborhood points when this happens? It’s rare to be in a great team where you can beat the other team 4 vs 5, especially when it’s a closely matched game (also rare - not blaming the system of moonton)
(ii) Why do we have to all be punished by losing STAR/Street Neighborhood points when this happens?
(iii) Why do we have to all be punished by losing STAR/Street Neighborhood points when this happens?
The biggest challenge i see from this, is about the emotional attachment to the feeling of achievement for human players.
For those of us who keep trying and trying and trying, we have bad fortune to keep getting teams like this.
Which means we will hit a glass ceiling, and can never progress either in Rank to Legend and above, or Street/Neighborhood rank.
3. AFK, Feeders and Trolls - Now you may be wondering why these three are here when the reason why we want harsher punishment is because of these people.
—— Response ——
People ARE BEING PUNISHED. When they lose STAR/Street Neighborhood points, regardless of if they leave or stay in the game due to the AFK, Feeders, Trolls, etc.
The loss of STAR/Street Neighborhood points should be based on poor performance in a game, why does the rest of the team have to be punished if they are still getting Silver or Gold medals?
Just make it they don’t lose STAR/Street Neighborhood points or get STAR/Street Neighborhood points reimbursement end of month or end of season?
——Original Post——
Some of you may probably say "I understand now" but for those who dont.
So lets say Moonton makes punishment more harsh, what would happen if you encounter bugs which refuses to let you play, or is a victim of false reporting. Would you be happy if you got heavy punishment from such event? I don't think so.
In simple words, Moonton is afraid of the Backlash they would recieve from implementing harsher punishment.
So now you know! Unless the reporting feature is improved and the game's several bugs are fixed. Mooton will always be hesitant to implement harsher punishment.
—— Response ——
So don’t do harsher punishment.
• Use data from a game to do a end of week or month or season Star Reimbursement to see where people truly end up in Rank (draft rank or free-pick rank).
• It might not be perfect, but neither is the current system.
• Why not redirect the resources (staff, time, money) to design, test, implement this system.
• Rather than paying the designers to keep on bring out more complications in the form of New Heros?
• Uplift existing heros. Story lines (like the comics here), Skin packs, Uplift existing heroes and fix the current bugs in heroes.
Like Akai’s description of Ultimate, is broken because he's been nerfed so badly, even his ultimate is dispelled by just about every single hero in the game.
I feel they intend to kill off heroes like this - so why not just do it? I have spent a lot of money investing in this game in the form of Diamonds, gifting players, etc.
I mean, why should my opinion matter more than a player who doesn't pay money at all?
Perhaps they get sponsored by playes like me who pay and feed the developers, and the corporate owners of this game? Someone is.....
@BD007
|
|