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[Patch Note] Patch Notes 1.3.44 [Original Server]

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Post time 2019-1-17 11:17 PM | Show all posts |Read mode

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From the Designers

Dear player, in this meta we have added many Spring Festival elements to the game. Also, the all new "Conquest of Dawn" is open, which provides an arena where all players can fight in the name of their regions. And more new modes will be available. Have fun!

New & Revamped Heroes

New Heroes

[Tribal Warrior] - Badang

[Tribal Warrior] - Badang

Diamond 599, BP 32000, Launch week 30% diamond OFF. Available from January 15th (Server Time).

Hero specialty: Badang is a fearless fighter who separates the enemies and knock them down one by one.

  • Skill 1 - [Qigong Fist]
    Badang coheres all his strength to his fists and perform an overwhelming fist wind, dealing Physical Damage to the enemies on the path and slowing them down. The damage of Qigong Fist will trigger basic attack effect and stack one time for the "Chivalry Fist". All fist winds of Badang explode when hitting the obstacles left by him. dealing extra Phvsical Damage.
  • Skill 2 - [Fist Break]
    Badang dashes towards the designated direction. If he hits the enemies along the way, he will knock them back and deal Physical Damage to them, leaving an obstacle along the path.
  • Ultimate - [Fist Crack]
    Badang quickly throws his fists to the designated direction, dealing Physical Damage to enemies for several times. The damage enjoys basic attack effect. When Badang is throwing his fists, he will gain a shield that protect him from being controlled.
  • Passive - Chivalry Fist
    Badang selflessly helps others by his overwhelming strength. The basic attack after every several times knocks enemies back and deals Physical Damage to them. Enemies that are knocked back to the obstacles will be stunned.
[Windtalker] - Vale

[Windtalker] - Vale

Diamond 599, BP 32000, Launch week 30% diamond OFF. Available from the end of January (Server Time).

Hero specialty: When upgrading Ultimate, Vale can enhance his skills in different ways, so as to create a diversified gameplay in all matches.

  • Skill 1: [Wind Blade]
    Vale unleashes two wind blades towards the left and right of a designated area. Wind blades deal points of [C1Magic Damage]. When upgrading his ultimate, Vale can choose to increase the damage area or increase this skill's damage.
  • Skill 2: [Windblow]
    Vale sends a whirlwind forward. Deals points of [C1Magic Damage] when the whirlwind hits an enemy unit. When upgrading his ultimate. Vale can choose to add a stop-on-hit effect or a knock-up effect to this skill.
  • Ultimate: Windstorm
    Vale summons a windstorm in a designated area. After seconds, the windstorm will explode, dealing points of [Magic Damage] to enemies in the area. When upgrading his ultimate, Vale can choose to increase damage or to add a control effect to this skill.
  • Passive Windtalk
    When Vale reaches Lvl 4/6/8, he can enhance one of his skills and each skill can be enhanced once only. Vale gains a stack of Windtalk each time he kills or assists to kill an enemy. Each stack provides points of movement speed.
Weekly Free Heroes & New Skins

New Skins

  1. [Badang] New Skin - [Ironfists] Diamond 269. Launch week 30% diamonds OFF. Available from 00:00, January 15th (Server Time).
  2. [Badang] and his new Skin - [Ironfists] will be in a bundle. Launch week 30% diamonds OFF. Available from 00:00, January 15th (Server Time).
  3. [Selena] new skin - [Virus]. Diamond 899. Limited 30% OFF from 0:00 Jan 18th to 0:00 Feb 1st (Server Time).
  4. [Selena] new skin - [Virus] will be in a bundle. Limited 30% OFF from 0:00 Jan 18th to 0:00 Feb 1st (Server Time).
  5. [Aurora] new zodiac skin - [Aquarius]. Obtain by Zodiac Summon.
  6. [Lunox] New Skin - [Cosmic Harmony]. Diamond 599. Launch week 30% diamonds OFF. Available from 00:00, January 22nd (Server Time).
  7. [Lunox] and her new Skin - [Cosmic Harmony] will be in a bundle. Launch week 30% diamonds OFF. Available from 00:00, January 22nd (Server Time).
  8. [Saber] - [Force Warrior] has been revamped!
  9. [Alucard] - [Lone Hero] has been revamped!
  10. Adjustments in goods in Fragment Shop from 21 January:
    Premium Skin Fragment Shop: [Moskov] - Yasha Available.
  11. Shop-Skins-Sacred Statue:
    Added [Miya] - [Moonlight Arrow]. Use Twilight Coin to exchange.

Weekly Free Heroes

Server Time 2019/1/11 05:01:00 to 2019/1/18 05:00:00

8 Free Heroes:
6 Extra Starlight Member Heroes:

Server Time 2019/1/18 05:01:00 to 2019/1/25 05:00:00

8 Free Heroes:
6 Extra Starlight Member Heroes:

Server Time 2019/1/25 05:01:00 to 2019/2/1 05:00:00

8 Free Heroes:
6 Extra Starlight Member Heroes:

Server Time 2019/2/1 05:01:00 to 2019/2/8 05:00:00

8 Free Heroes:
6 Extra Starlight Member Heroes:

Server Time 2019/2/8 05:01:00 to 2019/2/15 05:00:00

8 Free Heroes:
6 Extra Starlight Member Heroes:
Hero Adjustments

We made a lot of adjustments to the following heroes: Lolita, Lapu-Lapu, Aurora. Sun, Chou

[Lolita]
  • Charge: Revamped the skill. Now after using the skill, the basic attack will be enhanced. Use the enhanced skill and dash towards the enemies at certain distance. Meanwhile, the damage of this basic attack has been greatly increased. Adjusted the Basic Damage of the skill to 250/310/370/430/490/550 from 350/410/470/530/590/650. Adjusted the extra damage equal to enemies' Max HP to 7.5%/8%/8.5%/9%/9.5%/10% from 2.5%/3%/3.5%/4%/4.5%/5%.
  • Guardian's Bulwark: Now during the skill's active time, Lolita can use "Energy Blast". But the shield effect immediately disappears after using "Energy Blast".
[Lapu-Lapu]
  • When Lapu-Lapu has 5 stacks of Bravery Blessings, a blink can be used. Revamped the skill display effect.
  • Chieftain's Rage: Now use this skill in the two-sword state to reduce the damage taken greatly for a short time.
  • Brave Stance: Optimized the display effect of speeding up.
[Aurora]
  • Increased Attack Speed Growth by 60%.
[Sun]
  • Clone Techniques: Fixed a problem where Sun's doppelgangers don't enjoy the same Attack Speed as his real body.
  • Endless Variety: Fixed a problem where Sun's skill is wrongly located under the control of AI.
  • Simian God: Fixed a problem where the the passive effect of Sun's real body and his doppelgangers can be stacked.
[Chou]
  • Only fast: Now the enhanced basic attack will deal 200% of base damage, instead of 180%, but the damage can't be critical.
[Harith]
  • Zaman Force: Adjusted the CD reduction to 3s from 4s if Harith comes into contact with the rift when using Chrono Dash.
  • Chrono Dash: Now the shield effect gained from this skill won't take account those who are not in the view.
  • Key Insight: Now the passive won't take account those who are not in the view.
[Kimmy]
  • Maximum Charge: Optimized the display effect of this skill.
  • Adjusted Energy Regen after hitting an enemy unit by basic attacks to 3 from 4.
  • Adjusted Basic HP to 2570 from 2670.
  • Fixed a problem where her energy/rage regen will be affected when obtaining healing bonus, healing reducing effect, shield bonus and shield reducing effect.
[Angela]
  • Fixed a problem where Heartguard can't take effect in some circumstances.
  • Love Waves: Fixed the wrong skill info.
[Hanzo]
  • Ninjutsu: Demon Feast: Optimized the icon display.
  • Optimized the effect between Hanzo and Blood Demon. Now it's easier to find Hanzo's real body.
  • Fixed a problem where the Blood Demon can't return to where his real body is.
  • Fixed a problem where his recalling will be interrupted when devouring an enemy unit.
  • Fixed a problem where his energy/rage regen will be affected when obtaining healing bonus, healing reducing effect, shield bonus and shield reducing effect.
  • Ame no Habakiri: Adjusted the energy/rage regeneration to 5 for non-hero units from 2 and to 25 for hero units from 10. Only takes place in Brawl Mode.
[Alucard]
  • Pursuit: Now when the distance between Alucard and his target is smaller than that between the designated spot and the target, his passive damage will be dealt directly. Meanwhile, we have fixed a problem where the basic attack effect disappears when using Pursuit.
  • Pursuit: Fixed the wrong display range of the skill.
[Lancelot]
  • Thorned Rose: Fixed a problem where Lancelot can be attacked during the invulnerable state.
  • Soul Cutter: Optimized the Skill description.
[Kadita]
  • Ocean Oddity: Fixed a problem where the regeneration effect is wrongly calculated.
  • Adjusted HP Regen to 161 from 150.
  • Optimized the skill icon.
  • Optimized the display effect after using skills.
[Claude]
  • Art of Thievery: Fixed a problem where the stacks will be reset after upgrading the skill.
  • Adjusted Basic Physical Defense to 18 from 22.
[Aldous]
  • Adjusted Basic Physical Defense to 21 from 24.
  • Contract: Soul Steal: Fixed a problem where the basic attack can't be used to the target who is in the special state.
[Hanabi]
  • Ninjutsu: Petal Barrage: Fixed a display problem when Hanabi has run out of mana.
  • Ninjutsu: Petal Barrage: Adjusted the Physical Lifesteal to 8%+2% per level from 3%+2% per level.
  • Fixed a problem where her recalling will be interrupted when closing or using [Ninjutsu: Petal Barrage].
[Moskov]
  • Spear of Destruction: Increased the releasing speed of the skill and the flying speed of the spear.
[Jawhead]
  • Ejector: Adjusted the Basic Shield to 350/420/490/560/630/700 from 200/300/400/500/600/700.
[Pharsa]
  • Feathered Air Strike: Fixed a problem where Pharsa uses this skill to creeps far away and they don't recover.
[Zilong]
  • Spear Flip: Fixed a problem where the display is wrongly shown.
[Harley]
  • Deadly Magic: Fixed a problem where Harley's Ult will make Lunox appear in the Brilliance State
[Balmond]
  • Soul Lock: Fixed a problem where Balmond can't deal damage to enemies after smashing minions.
  • Optimized the display and animation effect.
  • Optimized the Skill description.
[Nana]
  • Molina Blitz: Improved the display effect of attack range. Added display effects of allied and enemy skills.
[Hylos]
  • Fixed a problem where recalling will be interrupted when deactivating [Ring of Punishment].
[Gatotkaca]
  • Fixed a problem where recalling will be interrupted when canceling skills.
[Lesley]
  • Master of Camouflage: Fixed a problem where the CD of the skill upgrades wrongly when interrupted in some conditions.
  • Fixed a problem where her energy/rage regen will be affected when obtaining healing bonus, healing reducing effect, shield bonus and shield reducing effect.
[Leomord]
  • Adjusted Basic Physical Defense to 21 from 25.
[Fanny]
  • Fixed a problem where her energy/rage regen will be affected when obtaining healing bonus, healing reducing effect, shield bonus and shield reducing effect.
[Minotaur]
  • Fixed a problem where his energy/rage regen will be affected when obtaining healing bonus, healing reducing effect, shield bonus and shield reducing effect.
[Argos]
  • Fixed a problem where his energy/rage regen will be affected when obtaining healing bonus, healing reducing effect. shield bonus and shield reducing effect.
[Hayabusa]
  • Fixed a problem where his energy/rage regen will be affected when obtaining healing bonus, healing reducing effect. shield bonus and shield reducing effect.
Battlefield Adjustments

[Equipment Items]

  1. Demon Hunter Sword: Now the extra damage dealt to minions has a limit of 60 points.

[Battlefield]

  1. Optimized lots of details in the 5V5 Theme Map [The Celestial Palace].
  2. [Iced Carnival] now unavailable. Open new theme map - [Spring Carnival]. Come and have fun! (Choose theme maps on the lower spot of Lobby.)
  3. Adjusted the HP of the Outer Turret to 4200 from 3600.
  4. Optimized the effects when the turrets are destroyed.
  5. Optimized the HP Bar in battlefields:
    • Optimized the HP Bar display effects of Creeps, Lord and Turrets.
    • Adjusted the HP Bar display of non-hero units: Now all the Creeps including the Lord and the Turtle will show their HP Bar only when they're not in full HP. The HP Bar of Turrets will show only when it can be attacked.
  6. Now you can purchase jungling equipment directly when tapping on the jungle guide in battlefields.
  7. Optimized the logic of Surrender: Now when four players choose to surrender, it will takes effect immediately.
  8. Fixed a problem where potions can't be recommended when players change their equipment building sets in the battlefield.
  9. Fixed a problem where some skills are wrongly located when using automactic aming settings in some devices.
  10. Deleted the fog effect button in Settings. Deleted the fog effect in battlefields.
  11. Optimized the display in battlefields. Added the Spawn and Recall display effect.
  12. Added notification for using Battle Emote.
  13. Now the Neighbourhood leaderboards rank will be shown first when having mastery code badges.

[Skills]

  1. Scout: Revamped Scout. Now use Scout and summon Harper to automatically search for the nearest enemy heroes, expose them and decrease their attack.

[Creeps]

  1. Crammer: Adjusted the chasing range to 500 from 600.
  2. Lord Adjusted the chasing range to 460 from 500.
  3. Turtle: Adjusted the chasing range to 460 from 500.
  4. Optimized the animation effects of Core Guard and Statued Shocker when they leave health packs.
  5. Optimized the target system of creeps. Now the creeps will go to the right hero units.
  6. Optimized the models and animation effects of some creeps.

[Brawl]

  1. Optimized the energy/rage regen or rage regen problems of the following heroes: Fanny, Minotaur, Hayabusa, Argus, Lesley.
  2. Brawl Mode: Fire On! - Fixed a problem where the enemy units can still be knocked back when it fails to hit a target.
New Systems & Events
  1. Optimzied the Squad:
    1. The original Squad UI is turned into "Contest"system, which contains the current online e-Sports event - Conquest of Dawn and National Contest.
    2. Squad is now in the Contest UI. At the entrance of it, the member list will be shown.
  2. Conquest of Dawn:
    Now region contest: Contest of Dawn is available! Enter it in new "Contest" Button.
    In the Conquest of Dawn, players will have to fight on behalf of their own country, and the battles will affect the win rate and rank of the country. Eventually the country with the highest score will be announced to be the winning country. In this mode, all the battles are Draft Pick, players ranked in Grandmaster and above can partake in it. The battles will be lived in the Conquest of Dawn System. Come and cheer for the warriors from your regions!
    Rules.
    1. 5 Region of Conquest of Dawn: Asian region 1, Asian Region 2, European region, North America Region and South America Region. Battles in each region starts differently on Saturday.
    2. Players will have to choose to register in a region before the matches on Saturdays (Only 1 region is available in the Advanced Server). After making the decision, players are not able to change it in the coming 7 days. After 7 days, players can change their region according to their own needs.
    3. Players can fight in the name of your regions!
    4. Players fight on behalf of their own country. In the Conquest of Dawn, players can only invite other players with the same flag. Also if they're fighting alone, they' II only be matched up in a team full of players from the same country and compete those from a different country.
    5. Players get Conqueror Medal after each battle in the Conquest of Dawn. Use Conqueror Medals to exchange for different kinds of items, including exclusive skin: Uranus - Mech Protector.
    For more details, please check the rules in game. For any suggestions and complaints, please contact out Customer Service so that we could improve the Conquest of Dawn together!
  3. Mayhem Mode:
    1. After this update, the Mayhem mode is open again and more heroes will be available! Hurry up and have fun!
    2. Added "Circle Teleport" to this mode. Now you can teleport across the allied jungles.
    3. Mayhem mode available time: 0.00 Jan. 18th to 0.00 Jan. 25th (Server time).
  4. Special Mode: Deathbattle: Limited access from 0.00 Feb. 1st to Feb. 15th (Server time).
  5. Now the Survival Mode will be available without limitation! It's open permanently. Optimization of this update:
    1. Optimized display difference to equipment items and skills.
    2. Added visual display of picking up equipment items and skills.
    3. Added visual display when interrupted while rescuing or healing.
    4. Optimized the display of Rescue and Request for Help Buttons.
    5. Optimized the display of recommended items.
    6. Optimized the new sound effects of picking up equipment items and skills.
  6. New event [New-year Adventure]!
    Complete tasks and claim Dice. Play it. gain progress and win rewards! Each time you finish a round, an awesome reward is guaranteed!
    1. Tap on Get Dice or the Arrow on the right to open the task page.
    2. Complete the tasks every day to claim Dice. The tasks will be refreshed on a daily basis.
    3. Each time you throw a Dice, Harper will move the same number of steps as the number you rolled. When you move to a certain cell, the rewards will be sent to you immediately accordingly.
    4. When you finish a round, you will get the rewards for this turn. The rewards will be refreshed once claimed. The fifth round completed guarantees a New Year Skin Bundle, which contains a permanent Skin.
    5. The Heroes and Skins that have already been owned will be turned into fragments automatically.
    6. The Dice will be deleted automatically after the end of the event, and the unused items will be turned into a certain amount of BP sent by email to your inbox.
  7. Limited Event in Shop - Spring Box. two kinds of chests will be available during this event and a player can purchase at most 30 of them.
    1. Content:
      Elite: Contains rare skin, Elite skin and normal skins. A rare/Elite skin is guaranteed in a 5X Draw.
      Epic: Contains Epic skin, rare skin, Elite skin and normal skins. An Epic skin is guaranteed in a 5X Draw.
    2. Players will receive Teleportal Fragments when unlocking repetitive skins. Use Teleportal Fragments to redeem skins from the Teleportal Shop.
    3. Tap the question mark to view the prize pool.
    4. Excessive Teleportal Fragments will be transformed to Magic Dust and sent to the player by mail.
  8. New event - [Skin Upgrade]
    During the event period (7-day), players can pay a certain amount of Diamonds to upgrade their permanent Skins.
    1. The original Skin will deduct certain amounts of Diamonds.
    2. After a successful upgrade, the original Skin will be recycled, disappearing afterwards.
    3. This event will be available aperiodically.
System Adjustments
  1. AFK :
    1. Optimized the logic of Intentional Feeding.
    2. Now the AFK system will more detailedly calculate the battle data of players to check if they're AFK players.
  2. Added a new kind of Achievement unlocked by partaking in Conquest of Dawn:
    1. Conqueror of Dawn: Unlock by achieving victories in Conquest of Dawn.
    2. Comrade in Arms. Unlock by teaming up with friends and partaking in Conquest of Dawn together with them.
  3. Rank :
    1. Optimized the Star-raising Points and Star-protection points. Added new ways to gain Star-raising Points and Star-protection points. Added Winning Streak Bonus to the Star-raising Points. Added Positive Player Bonus to the Star-protection points.
    2. In rank matches, besides the hero battle grades, now the leaderboards ranks can also be sent including LBS Local Ranking. Hero Power and Hero Mastery Points.
    3. Optimized the display of the draft pick.
    4. Optimized the display of Ranked Lobby.
    5. Added new matching display for players of Mythic and above.
  4. Improved Practice Mode :
    1. Now a button that directs to the Practice Mode is added when you use the trial cards or obtaining a new hero.
    2. Now the map in the Practice Mode will be the one that you have frequently used.
    3. Optimized the logic when choosing opponents.
    4. Fixed a problem where players can't leave in the Practice Mode.
    5. Adjusted the respawn time to 10s.
  5. Hero Mastery Code :
    1. Fixed a problem where the fourth chapter of Sun's Mastery Code will cause an unknown error. Now this task can be completed.
    2. Fixed a problem where the data in the Mastery Code differs from that in the post-battle screen.
    3. Added the display when achieving progress of the Mastery Code at the end of the matches.
    4. Now you can tap on the area of the task titles to check the details.
    5. Now the Expert Badge of hero can be seen to all players of two sides. When using both Neighbourhood leaderboards badges and mastery code badges, the former one will be shown.
    6. Tasks will be hidden in the modes that are not counted in the Mastery Code.
    7. Fixed a problem where hero tasks will be shown when opening the score board in the Live Stream.
    8. Fixed KDA calculation problems.
    9. Fixed the logic of the fourth task Gatotkaca.
    10. Adjusted the difficulty of some tasks.
    11. Added the mastery tasks for Badang and Vale.
  6. Improved the Mentoring Program :
    1. In the meta to come, the players who tend to use rude words will be more severely punished.
    2. Updated the censored words.
    3. Enlarged the amount of chatting messages in the home screen. Added a function, tapping by which you can go to the latest messages quickly.
  7. Optimized the speed and animation of Settings.
  8. Post-battle screen: Optimized the grade system of some Support Heroes.
  9. Optimized the chat system in the post-battle interface. Added different quick chats.
  10. Added new Mastery Badge display in "Favorite".
  11. 0ptimized the Mentor & Apprentice invitation: Now the notification won't be shown when the lobby is full of members.
  12. Optimized the word display of leveling up.
  13. Now after using Double Exp Card, the exp gained will be shown separately as basic exp gained and extra exp gained.
  14. Optimized the display when being followed.
  15. Now the time-limited tasks last 5 seconds.
  16. Optimized the Capability Graphs of some heroes.
  17. Added quick chat "We need an Assassin".
  18. Returning player optimization: the scores can be accumulated. All the events ever since can share a same VIP score.
  19. Optimized the interface in Leaderboards.
  20. Optimized the display of Leaderboards.
  21. Optimized the "Enter" button when successfully matching up. Now it will show in low-quality display.
Bug Fixes
  1. Fixed a problem where game will be out of sync when AFK system is judging "Intentional Feed".
  2. Fixed a problem where players can't return to the Leaderboards when going to other pages from the Leaderboards page.
  3. Fixed a bug where the red-dot reminder is wrongly shown in the Mentor & Apprentice system.
  4. Optimized the display of Arabic Language.
  5. Fixed a problem where MVP Bagdes can't be obtained.
  6. Fixed a problem where some players may fail to share reports to FB/VK.
  7. Fixed errors in badge description.
  8. Optimized the display of Social interface.
  9. Fixed a problem where some heroes may lose their voiceovers.
Mobile Legends: Bang Bang
Post time 2019-1-18 06:50 AM | Show all posts
Edited by Xaverine at 2019-2-8 08:38 PM

Thanks! :)

@Xaverine When is the next update for original server?
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