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Enchanted Talisman | +50 Magic Power
+250 HP
+20% CD Reduction | Mana Spring: Regen 10% total of one's max mana every 10s. | 1870 |
Winter Truncheon | +60 Magic Power
+50 Armor | Frozen: When own hero's HP drops below 30% pts, being hit by basic attack will lower target's movement speed by 80% and deal 50% of magic power as magic damage to the target. This effect has a 5s cooldown. | 1910 |
Feather of Heaven | +65 Magic Power
+30% Attack Speed | Affliction: Basic attacks will deal 40% of the hero's AP as additional magic damage.
Derive: Increases Spell Vamp effect by additional 8%. | 2230 |
Disaster Truncheon | +60 Magic Power
+50 Magic RES | The Dead: When skills cause damage to target, will reduce 25 pts of magic resistance for the target, lasting 5s. | 2060 |
Necklace of Durance | +65 Magic Power
+300 HP
+5% CD Reduction | Life Drain: Skill dealing damage to the target reduces the regen effect by 50% for 3s. | 2060 |
Devil Tears | +65 Magic Power
Unique: +40% Magical PEN | Spellbreaker: When HP is higher than 70%, the unique bonus effect is increased by 30%. | 1970 |
Holy Crystal | +90 Magic Power
Unique: +25% Magic Power | Exterminate: After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built-in cooldown time of 10s. | 2180 |
Concentrated Energy | +70 Magic Power
+700 HP
Unique: +30% Spell Vamp | Recharge: Regen 10% of one's HP after killing a hero. | 2020 |
Ice Queen Wand | +75 Magic Power
+15 Mana Regen
+7% Movement SPD | Ice Bound: Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3s and can stack up to 2 times. | 1940 |
Glowing Wand | +75 Magic Power
+5% Movement SPD
+15 Magical PEN | Scorch: Burns the target for 3s when the skills hit, dealing 2%/2.5%/3% of the target's current HP as magic damage, at least 10 pts. | 2120 |
Calamity Reaper | +70 Magic Power
+400 Mana
+10% CD Reduction | Calamity: After using a skill, the next basic attack deals extra true damage equal to 120% magic attack with a cooldown of 1.5s. | 1950 |
Clock of Destiny | +60 Magic Power
+615 HP
+600 Mana | Time: Adds 30 HP and 5 magic attack every 30s. Up to 10 times.
Reincarnate: If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana. | 1950 |
Blood Wings | +150 Magic Power
+150 HP | Nirvana: Adds 2 HP for every 1 pt of magic power added. | 2850 |
Fleeting Time | +70 Magic Power
+15 Mana Regen
+10% CD Reduction | Timestream: After killing an enemy hero, immediately reduces 20% of current reuse time for all abilities. | 2050 |
Lightning Truncheon | +75 Magic Power
+30 Mana Regen | Resonate: Every 6 seconds, your next damaging magical ability will proc, a maximum of 3 enemies will be hurt by 150% magic power damage. | 2150 |
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Courage Bulwark | +770 HP
+45 HP Regen | Bravery: Increases 10% of attack power and defense for nearby allies.
Heavy Armor: Nearby soldiers can take more defense turret damage. | 1970 |
Blade Armor | +90 Armor | Counterstrike: Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received. | 1660 |
Wings of the Apocalypse Queen | +15 Physical ATK
+1000 HP
+10% CD Reduction | Demonize: Increases physical and magical defense 40% and physical lifesteal 15% when HP drops below 40%. | 2250 |
Thunder Belt | +25 Magic Power
+800 HP
+400 Mana
+40 Armor
+15 HP Regen | Thunderbolt: After you use the skill, next basic attack will carry an extra 40% of physical attacks as true damage, and slow down the target and surrounding enemy units, lasts 1.5s. Effect can only be used once every 1.5s. | 2290 |
Cursed Helmet | +920 HP
+50 Magic RES | Burning Soul: Deals 1.5% of one's max HP as magic damage per second to nearby enemies, and deals extra 50% of damage to minions. | 1830 |
Bloodthirsty King | +1550 HP | Bloodthirst: A kill or assist regens 20% of hero's HP within 5s. 10s cooldown. | 2380 |
Demon's Advent | +920 HP
+54 Armor
+30 HP Regen | Deter: When an enemy hero attacks, this ability will reduce his/her attack power 6%. This effect lasts 2s and can stack up to 3 times. | 2170 |
Oracle | +850 HP
+36 Magic RES
+35 HP Regen
+10% CD Reduction | Scream: Within 4s after being attacked, the hero will regen 8% HP. This effect has a 6s cooldown time. | 2110 |
Athena's Shield | +900 HP
+56 Magic RES
+20 HP Regen | Shield: Get a damage-absorbing shield every 30s. Shield absorption amount grows as the match goes on, maxing out at 1150. | 2050 |
Dominance Ice | +500 Mana
+70 Armor
+5% Crit Chance Reduction
Unique: +15% CD Reduction | Arctic Cold: Lowers movement speed 5% and lowers attack speed 30% for nearby enemy heroes. | 2110 |
Immortality | +800 HP
+40 Magic RES | Immortal: Resurrect 2s after dying and get 15% HP and a shield that can absorb 300-1000 pts of damage. Shield lasts for 3s. Cooldown for this effect is 180s. | 2120 |
Brute Force Breastplate | +770 HP
+45 Armor | Brute Force: Attacking an enemy will increase one's capabilities, increasing movement speed 2% and physical attack 3%. This effect lasts 4s and can stack up to 4 times. | 2120 |
Heart of Steel | +880 HP
+30 Armor
+35 HP Regen
Unique: +20% Crit Chance Reduction | N/A | 2260 |
Ancient Ghostatue | +920 HP
+70 HP Regen
+5% CD Reduction | Runner: On leaving combat, movement speed will increase by 60. | 1900 |
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Star Shard | +30 Magic Power
+25 Mana Regen
Unique: +30% Damage to monsters | Greed: Get an extra 30% Exp when jungling. Regain 4% of maximum health and 10% of mana after monster kill.
Gorge: Increases damage by 0.5% on killing a jungle monster, stacking up to 2 times.
Makes the battle spell 'Retribution' applicable to heroes: Reduces target's 70% of movement speed (the effect will decay within 3s) and reduces target's magic resistance. Buying other advanced jungle gear will disable this effect. | 1505 |
Beast Killer | +20 Armor
+20 Magic RES
Unique: +30% Damage to monsters | Greed: Get an extra 30% Exp when jungling. Regain 4% of maximum health and 10% of mana after monster kill.
Gorge: Slaying jungle monsters increases one's physical and magic defense by 3. Stacks up to 10 times.
Makes the battle spell 'Retribution' applicable to heroes: Reduces target's 70% of movement speed (the effect will decay within 3s) and within a short period of time receive a shield that scales off maximum health. Buying other advanced jungle gear will disable this effect. | 1605 |
Raptor Machete | +30 Physical ATK
+15% Physical PEN
Unique: +30% Damage to monsters | Greed: Get an extra 30% Exp when jungling. Regain 4% of maximum health and 10% of mana after monster kill.
Gorge: Slaying jungle monsters increases your physical attack by 4. Stacks up to 10 times.
Makes the battle spell 'Retribution' applicable to heroes: Reduces target's 70% of movement speed (the effect will decay within 3s) and reduces target's magic resistance. Buying other advanced jungle gear will disable this effect. | 1550 |
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Warrior Boots | +22 Armor
Unique: +40 Movement SPD | Valor: Physical defense will go up 5 with each basic attack received, for an increase of up to 25 points, lasting 3s. | 690 |
Tough Boots | +22 Magic RES
Unique: +40 Movement SPD | Fortitude: Reduces time controlled 25%. | 890 |
Magic Shoes | +10% CD Reduction
Unique: +40 Movement SPD | N/A | 710 |
Arcane Boots | +15 Magical PEN
Unique: +40 Movement SPD | N/A | 740 |
Swift Boots | +15% Attack Speed
Unique: +40 Movement SPD | N/A | 710 |
Rapid Boots | Unique: +50 Movement SPD | N/A | 630 |
Wizard Boots | +300 HP
Unique: +40 Movement SPD | Plunder: 80 gold will be awarded for assists | 700 |
Boots of Tranquility | +20 HP Regen
+20 Mana Regen
Unique: +40 Movement SPD | Bless: HP regen effect increased by 10%. | 720 |