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[Hero Concept] [HC] Arashi | Daughter of Tempest (Mage)

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Post time 2018-9-8 10:26 PM | Show all posts |Read mode

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Edited by DevAqua at 2018-9-8 10:31 PM

Arashi - Daughter of Tempest

Role : Mage
Type : Burst / Damage

Background
.
Stories were told over the years, Legends, Myths and Lores- but the most well-known legends came from above the dark clouds of the sky. Legends from the infinite bounds of the typhoon and it's residents, in the peaceful kingdom in the center eye, a fabled mage known as Arashi resides. She was a powerful yet curious girl the lived her whole life above the lands watching over as more and more seekers appear. Arashi has decided, she descended on the Land of Dawn in hopes of discovering the secrets that lie within.



Passive (The Storm is Brewing)
Each time that Arash uses a skill, she stacks on "Low Pressure" which will enhance her skills by 5% for each stack. After 10 stacks, all of her skills will have a Special Enhancement Effect that will be consumable (does not disappear over time) the stacks will return to 0 after all the skills are used.


1st Skill (Rainfall Warning) (Cooldown : 10) (Mana Cost : 75)
Arashi summons a rapid rainfall on an area that will deal 230(+60% Total Magical Power) points of Magic Damage upon contact and 30 points of continious magical damage for 3s.
Passive Active
Rainfall Area increased by 2 and DPS increased by 30% of Total Magical Power) for 5s.



2st Skill (Storm Surge) (Cooldown : 10) (Mana Cost : 100)
Arashi summons a controlled flooding in a wide area in front of her, slowing enemy movement speed by 35% and slowly pushing them away while dealing 500(+150% Total Magical Power) points of Magic Damage upon first enemy hero contact and 250(+100% Total Magical Power) on other enemies.

Passive Active
Enemy movement speed reduced by 15% instead of 35% but the knockback affect will be rapid and will deal 50% higher damage.


Ultimate Skill (Typhoon Landfall) (Cooldown : 75) (Mana Cost : 300)
The forces of the Typhoon has followed Arashi's coordinates, making it hard for enemies and allies alike to move with 40
% reduced movement speed on enemy and 25% reduced movement speed on allies, the strong winds make visibility hard for the enemy heroes, hiding their location from other enemy heroes on the minimap, after 2s the winds will then push the enemies on a clockwise rotation slowly to the center of Arashi which will deal 375(+250% Total Magical Power) points of Magic Damage every 2s on enemies with effect reaching up to 50% less for enemies outside the range. Arashi will absorb damage equal to 75% of her health. (The range will be 4x her normal range, with enemies on her normal range receiving 10% more damage) She can not move in this phase. Lasts for 10s
Passive Active
The range will reach up to 5x her normal range and her absorption will be increased by 100% of her total health. She will be able to move at this phase The skill lasts 5 seconds longer.

Dialogues
Pre-Game :
"It's so warm in here!"

Upon Entry :
"So, what should I do next?"
In-Game :
"You don't look like that lightning girl"
"It's not like I'll kill you or anything, stay calm"

"Hey, (x)!"
x will be the nearest opponent available
Upon Death :
"Were they really that strong?"
"I'll get you.. some time"

Design
Preferably the same height as the other female mages.
Don't have a pic, damn it >.>

(I was thinking of Earth-chan, don't mind me)


CCW
Any suggestions/opinions? please reply down below





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