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[Patch Note] Patch Notes 1.2.82 [Advance Server]

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Post time 2018-6-4 12:53 AM | Show all posts |Read mode

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Claude.jpg


I. New & Revamped Heroes

  • [Partners in Crime] - Claude. Diamonds 599, BP 32000, Launch Week 30% Diamond Discount!
    Hero Specialty: A lively, young marksman that beautifully uses basic attacks and deals massive DPS.
    Skill 1:
    [Art of Thievery] — Claude absorbs the movement and attack speed of enemy units in a fan-shaped area. Deals physical damage.
    Skill 2:
    [Battle Hologram] — Claude uses Dr. Rooney's device to create a mirror image at a designated area. The mirror image automatically attack enemy targets. Claude can teleport to the hologram when activating this skill again.
    Ultimate:
    [Open Fire] — Claude and Dexter launch a barrage attack on nearby sur rounding enemies dealing continuous damage. Hit's only an enemy unit once, inflicting basic damage and activates effects of basic attack.
    Passive
    [Strength Together] — Dexter helps Claude by attacking enemy units.
  • [Gatotkaca] Redesigned for a whole new way to play!
    Skill 1:
    [Blast Iron Fist] — Gatotkaca shatters the ground in front of him, causes Magic Damage and slow affect to affected enemy units, while those at the center of Gatotkaca's skill will experience speed reduction and magic damage every second.
    Skill 2:
    [Unbreakable] — Gatotkaca charges and shouts loudly towards a designated direction. Inflicts damage to enemies in his path and taunts enemy to use base attacks. Charging this skill increases the duration of its effects. After Gatotkaca receives damage, he will launch a devestating counter attack that deals magic damage to nearby surrounding enemies.
    Ultimate:
    [Avatar of the Guardian] — After shortly charging his attack, Gatotkaca jumps to the designated area, causing a knock-up effect to nearby enemies, dealing magic damage. Enemies near the center of the attack are knocked up into the air for a longer duration.
    Passive:
    [Steel Bones] — Lost HP will be converted to the hero's physical defense. Attacking enemies that possess a greater percentage of their HP than the hero recovers HP.



II. Weekly Free Heroes & New Skins

Weekly Free Heroes:
(Tap the Settings button in the top-right corner of the home screen to check.)
Server Time: 05/25/2018 05:00:00 to 06/01/2018 5:00:00
8 Free Heroes:
  • Alucard
  • Karina
  • Bruno
  • Chou
  • Natalia
  • Sun
  • Hilda
  • Diggie
6 Extra Starlight Member Heroes:
  • Rafaela
  • Kagura
  • Moskov
  • Gatotkaca
  • Hylos
  • Pharsa



Server Time: 06/01/2018 05:00:00 to 06/08/2018 5:00:00
8 Free Heroes:
  • Bane
  • Clint
  • Cyclops
  • Alpha
  • Ruby
  • Irithel
  • Lapu-Lapu
  • Argus
6 Extra Starlight Member Heroes:
  • Fanny
  • Zhask
  • Harley
  • He!curt
  • Pharsa
  • Lesley





III. Hero Adjustments

Tigreal
  • Resolved an issue that caused Sacred Hammer to active the second stage after being broken.
Kagura
  • Yin Yang Overturn: Resolved an issue where this skill had a low pro*lity of reaching a far-away target.
  • Yin Yang Gathering: Resolved an issue where the cool down guard did not take effect.
Aldous
  • Contract - Chase Fate: Improved the target-locking display. Now locked-on targets will be displayed on the mini map.
Hilda
  • Combat Ritual: Resolved an issue with this skill's description. Activating this skill will increase Hilda's movement speed by 60%.
Sun
  • Improved the attack speed of doppelgangers, which is now the same as Sun's.
Lancelot
  • Adjusted Lancelot's HP to 133 from 148.
Cyclops
  • Stardust Shock: Adjusted Cyclop's base damage to 200+(Skill Level*20) from 185+(Skill Level*20)
Akai
  • Thousand Pounder: Adjusted cool down to 11-8 seconds from 11-7 seconds.
  • Adjusted shield generation to 2.9 from 3.6.
Roger
  • Bloodthirsty Howl: Adjusted duration to 5 seconds from 4 seconds.



IV. Battlefield Adjustments

Battlefield:
  • We reintroduced [Pharsa] to Brawl Mode, after adjusting her performance in Brawl Mode. [Feathered Air Strike]: Adjusted her ultimate's cooldown to 30s from 8s.(Only in Brawl Mode)
  • Adjusted the role buffs types of some heroes:
    • Selena - Assassin Buff
    • Kaja — Tank Buff
    • Lesley — Assassin Buff
  • Role Buff: Support — Raised shield effects by 15%
  • Role Buff: Assassin — Penetration buffs are now dependent on the hero's level. Adjusted to 6-20 points from 15 points.

Battlefield Equipment:
Many players have requested that we adjust existing equipment and make new equipment. Our players have spoken and we have listened. In this update, we have made some major changes to the equipment system, added 5 new equipment items, and added "Active Skills" to equipment for the very first time.
  • New Equipment:
    • [Golden Staff]: Passive. Endless Strike: Every non-burst basic attack will grant hero one stack of Strike Stacks. After accumulating 2 stacks, the next basic attack's effect will activate 2 times. Gold Price: 2300. Improves physical damage and attack speed.
    • [Spirit Wheel]: Adds 10 points of Magic Damage. Price: 500 Gold. Passive: Thieving Spirit — Eliminating a hero grants 5 Soul Stacks, while assists grant 3 stacks. Every 15 Soul Stacks convert into 20 points of magic damage. Lose all stacks upon death. (Already converted stacks are unaffected.) Gain up to 40 points of magic damage.
    • [Soul Disk]: Adds 10 Magic Damage and 15 points of magic penetration. Price when combined with Spirit Wheel: 1500 gold. Passive: Thieving Spirit — Eliminating a hero grants 5 Soul Stacks, while assists grant 3 stacks. Every 15 Soul Stacks convert int o 20 points of magic damage. Lose all stacks upon death. (Already converted stacks are unaffected.) Gain up to 100 points of magic damage.
    • [Sky Guardian Helmet]: Adds 1550 HP and 100 points of HP regeneration. Price: 24 00 gold. Passive: Recover — Regenerates 1.5% of hero's total HP. Eliminating enem y heroes raises regeneration rate by 0.4% while assists only raises the rate by 0.2% (includes eliminations and Assists prior to purchase), up to 3.5%. This effect wears off after 5 seconds of the hero taking damage.
    • [Demon Shoes]: Adds 30 points of mana regeneration and raises movement speed by 40 points. Passive: Mysticism — Eliminations of enemy heroes and assists raises hero's mana regeneration by 30 points, while eliminating minions regenerates 5% of the hero's mana.
  • Equipment Adjustments
    • [Winter Truncheon]: Adjusted physical defence to 25 from 25. Now adds 400 points of HP. The passive effect, Frozen, has been changed to an active skill, called Freez e After activating this skill, the hero is unable to move but is immune to any damage effects, lasts for 2 seconds. CD is 100 seconds.
    • [Courage Bulwark]: No longer carries HP recover effects. Adjusted Cool down reduc ton to 10% from 5%. Changed to active skill: Encourage — Increases Raise the movement speed of hero and nearby allied heroes by 30%. Also raises ph ysical and magic damage by 20%. Lasts for 3 seconds. Cool down is 40 seconds.
    • [Windtalker]: Adjusted added critical hit to 10% and added attack speed to 40%. Pa ssive: Typhoon — Every 3.5 seconds, basic attacks hit 3 enemy units and deal 100 points of [Magic Damage]. This effect's CD drops as your critical chance rises, w hile damage rises as attack speed rises. Changed build map. Adjusted price to 1920 gold.
    • [Scarlet Phantom]: Adjusted added critical hit rate to 25% and attack speed to 20%. Passive: Frenzy — Adjusted the attack speed bonus after landing a critical hit to 30% from 25%. Changed build map. Price is unchanged.
    • [Demon Hunter Sword] Passive: Devour — Adjusted the duration of every effect to 3 seconds, maximum 5 stacks.
    • [Corrosion Scythe]: No longer boosts HP. Adjusted added attack speed to 25%. No w adds 5% movement speed. Passive: Corrosion — Basic attacks have 50% pro*lity of slowing the enemy unit by 40%. Long-ranged basic attacks only slow enemies by 20%. Passive: Impulse — Every basic attack that deals damage raises hero's movement speed by 4%. Up to 5 stacks. Lasts for 3 seconds. Changed build map. Pric e is unchanged.
    • [Rose Gold Meteor] and [Magic Blade] Passive: Lifeline — Adjusted duration to 3 se conds and cool down to 40 seconds.
    • [Mystic Container]: No longer adds HP. Adjusted added Magic Damage and life ste al to 10%. Changed build map. Price 500 gold.
    • [Concentrated Energy] Changed build map. Price is unchanged.
    • [Ice Queen Wand]: No longer adds mana regeneration. Now adds 10% spell vamp effect and 150 points of magic attack. Changed build map. Price: 2240 gold.
    • [Exotic Veil]: No longer adds magic penetration. Price: 600 gold.
    • [Glowing Wand]: No longer adds magic penetration. Now adds 400 points of HP. Pa ssive: Scorch — Adjusted magic damage to 2%/3%/4% of enemy target's HP, with a t least 10 points of added damage. Changed build map. Price unchanged.
    • [Necklace of Durance]: No longer adds HP. Now adds 10% spell vamp effect. Adjus ted added cool-down reduction to 10% from 5%.
    • [Fleeting Time]: No longer adds mana regeneration. Adjusted cool-down reduction t o 15% from 10%. Passive: Time Stream — After an elimination or an assist, the CD of the hero's ultimate is immediately reduced by 50%.
    • [Calamity Reaper]: Passive: Calamity — Now briefly raises hero's movement speed by 10% after a basic attack.
    • [Blood Wings]: Adjusted added HP to 500. Price: 3000 gold. Passive: Nirvana — Adj usted the HP gained from converting magic attack to 1.5.
    • [Feather of Heaven]: Removed passive, Derive. Now adds 5% movement speed buff.
    • [Lightning Truncheon]: No longer adds mana regeneration. Now adds 300 points of magic attack and 10% of cool-down reduction. Passive Resonate — Every 6 second s, hero's next damaging magical ability will proc, maximum of 3 enemies will be hurt by up to 20% of hero's magic damage. Changed build map. Price: 2250 gold.
    • [Oracle]: No longer adds HP regeneration. Passive: Bless — Raised shield absorpti on and HP regeneration effects. Changed build map. Price is unchanged.
    • [Heart of Steel]: No longer adds HP regeneration and physical defence. Adjusted th e added HP to 1000 points. New Passive: Defiance — The physical and magic dam age inflicted upon the hero does not exceed certain points. Changed build map. Pric e is unchanged.
    • [Wings of the Apocalypse Queen]: Passive: Demonize — Reduces damage taken b y 50% when health is less than 40% and increases hero's life steal by 30%. Effect I asts 5 seconds. Cool Down is 40 seconds.
    • [Brute Force Breastplate]: Redesigned passive, BruteForce: Activating a skill will inc rease one's capabilities: increases movement speed by 3%and physical attack by 4%. This effect lasts 4 seconds. Stacks up to 5 times.
    • [Thunder Belt]: Removed HP regeneration. Adjusted the added cool-down reduction to 10% from 5%. Passive: Thunder Bolt — After the hero activates this skill, their ne xt basic attack deals bonus attack that equal 2% of the hero's total HP. The enemy t arget and surrounding units are slowed for 1.5 seconds. This effect can only be use d once every 1.5 seconds.
    • [Rapid Boots]: Adjusted the added movement speed to 100. Price: 750 gold. New P assive: Vicious Attrition — Enter a battle stance and reduce movement speed by 55 points when dealing or receiving damage. Lasts for 5 seconds.
    • [Blade of Despair]: No longer adds attack speed. Now adds movement speed. Pass ive Despair — Attacking enemy units that have HP below 50% will raise hero's physical damage.
  • Removed the following equipment: [Disaster Truncheon], [Bloodthirsty King], [Antient Ghostatue], [Boots of Tranquility]

Battle Spells:
  • Flicker: Increased the width of the direction marker to make it easier to assess the targeted direction.



V. New Events & Features

  • Ever since we launched MLBB's first new game modes. we have received countless suggestions from our players. We are working hard to create a more fresh, interesting and intense experience for all of our players. Good news! we are now launching an entirely new game mode on our test servers called Survival Mode. This game mode is currently under its testing phase. We look forward to hearing everyone's thoughts and suggestions! Survival Mode Introduction:
    • Players who are at least level 10 and can download the additional content will be able to take part in Survival Mode
    • You can play in solo queue or form a team with your friends to play Survival Mode.
    • 3 players per team, 5 teams per game. A total of 15 players will duke it out on an all-new map that is 10 times larger than the normal map. until only one team is standing.
    • A safety zone forms once the game begins. The safety zone gradually shrinks and moves at set times. Heroes outside of the safety zone will suffer significant damage. Stay alert!
    • Every player only has one life. Upon death, teammates have 30 seconds to revive a fallen hero. The game ends once there is only one team standing, who will earn the title of first place.
    • In Survival Mode, acquire new equipment by eliminating enemies or creeps. Team mates can also share equipment by dropping them on the ground. Using the right equipment for your hero increases the pro*lity of victory!
    • Killing Lord and destroying chests can grant you rare abilities. Using the most compatible skills greatly increases pro*lity of victory! The MLBB Team wishes everyone the best of luck in our exciting new game mode!
  • Mentoring Program. We discoverd that many new players lack a goal when they first start playing MLBB. We hope that players can take advantage of our Mentoring Program to bring new players and experienced players together. New players can find a mentor and learn more about how to play MOBAs and MLBB and have more fun. Experienced players can find an apprentice to share their knowledge and earn the respect of our community. With the Mentoring Program all players have an opportunity to earn many prizes together as mentors and apprentices.
    • Players who wish to join the mentoring program must be at least level 8. Players can enter the Mentoring Program by visiting the game's home page, and tapping "Friends" then "Mentoring".
    • Apprentice Requirements:
      • Level 8 or above
      • Rank is not above Mythic
      • No previous mentor

      Players can apply to become a mentor's apprentice Once the application is accepted, the Mentoring Relationship begins!
    • Mentor Requirements :
      • Level 8 or above
      • Rank must be Master or above
      • Total apprentices must not be at the specified quota (including past apprentices)

      Players can apply to become an apprentice's mentor. Once the application is accepted, the Mentoring Relationship begins!
    • Terminating Mentoring Relationships Before Completion - Of course, if apprentices are not satisfied with their mentor, they can terminate their relationship with their mentor. Here is how: On the Mentoring Program home screen, please tap Resolve Mentoring Relationship. Then, follow the steps to complete the process. Terminating Mentoring Relationships before completion will incur certain penalties.
    • Mentoring Tasks - Completing Mentoring Tasks yields many rewards, in addition to fostering familiarity between mentor and apprentices. Players can learn the valuable skills they need to succeed in MLBB.
    • Mentor Ranking - Mentors will be ranked based upon the Mentor Points they have earned, both locally and globally.
    • Mentor Profiles - Player profiles will now have a Mentor page that displays information related to the Mentoring Program. Players seeking mentors can also apply through this page.
  • The battle performance screen will now include a chat function. Players can now communicate with allies and enemies to discuss their match.



VI. System Adjustments

  • Refined Battle Performance Screen
    • Added a "Commend All” feature, so players can conveniently commend their teammates.
    • Added a cool sound effect when commending another player.
    • Refined the battle performance screen‘s aesthetics.
  • Group activity score can now raise group level. Active players will raise their
    groups level. Groups can have more members as its level rises. Please read the Group Rules for more information.
  • Updated the Tips for Ranked Mode
  • Added a feature that allows player to communicate their desired lanes with teammates in Custom an Ran e games t at do not require draft pick).
  • In order to protect the privacy of our players, as well as the safety of their accounts, players will no longer be able to see their friends server and game ID. If you want to share a player's information with a friend, you can tap "Copy" on the player‘s profile to get their nickname.
  • Refined the formatting of text within the game.
  • Refined portrait art of heroes in the heroes list.
  • Improved some media and loading speeds.
  • Refined the home screen‘s bottom-right corner: Adjusted the the blue chat assistant’s position.


Mobile Legends: Bang Bang

Post time 2018-6-5 12:20 AM From mobile phone | Show all posts
CG dev team, u managed to make tanks useless. Nice! Meta is about buff and money stealing paper assassin heroes dat  are just waiting each other to initiate, cuz they know that the one who initiates, dies.
Post time 2018-6-5 04:17 AM From mobile phone | Show all posts
Edited by Xaverine at 2018-6-5 05:53 PM

Please do not allow people to fight in rank game when their ping is high or very unstable. Other players just play rank game even when their ping is very high! They are just clicking "CONFIRM" and tadaaaah! They are now playing in rank game. Players often get afk'ed because their ping is so high or their wifi is unstable. Hope this comment will be notice. Please, for the sake of other players. Thanks.
TinkerBello replied at 2018-6-5 12:28 AM
still no harsher afk & negative gameplay punishment?? be careful moontoon, ppl getting fed up with t ...

Some people are trashtalker and some are afk. Well, that's life.

Post time 2018-6-4 11:47 AM From mobile phone | Show all posts
They haven't buff Eudora yet?What the heck is that? Can't you see!?No one is using her in ranked games!!!Heroes are underestimating her!
Post time 2018-6-4 11:02 PM From mobile phone | Show all posts
Edited by Xaverine at 2018-6-4 11:00 PM

How will the sky guardian helmer work? Will it constantky regenerate hp during the battle? Can someone explain me the description sbout when does it regen hp?

Lol i checked the sky guardian helmet and it doesnnot regen hp in battle. I hope you know none will buy it. It is useless. Why you desing an item that does not help in battle?

You designed a great item to mages, a great item to phisichal heroes, and a piece of LEGO to the tanks. Well played. Belive me, none will use it. Ps: give back the bloodthirtsty king. Tanks need hp regen in battles.
(Or none will play them.....)
Post time 2018-6-5 12:28 AM | Show all posts
still no harsher afk & negative gameplay punishment?? be careful moontoon, ppl getting fed up with the current punishment system. losing players daily is not good for business.
Post time 2018-6-12 10:17 AM From mobile phone | Show all posts
The item known as "Oracle" is the most important item in all my tank builds. Is the 8% heal passive being removed?
Post time 2018-6-15 12:13 AM | Show all posts
Dirtnasty5714 replied at 2018-6-12 10:17 AM
The item known as "Oracle" is the most important item in all my tank builds. Is the 8% heal passive  ...

Removed.....
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