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[Hero Gear Tips] Ruby 'Deadly Scythe' Build (A Revelation by Markaz) (2/3/2019)

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Post time 2017-12-11 02:56 PM | Show all posts |Read mode

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Edited by E.L.I.T at 2019-3-3 10:16 AM
thread  v2.2.3
LAST UPDATE IS 2/3/2019
## WHAT NEW ##
-Update thread to v2.2.
-Re-upload a better picture.
-In-making Nana 'Innocent Feline' build.
-Do a major re-code in the thread background.

WE HIT 10K VIEWS AND STILL COUNTING !!
For mobile user that can't see full picture, try to refresh the page.


Hey there moba gamer!My name is Markaz (previously use E.L.I.T IGN)
I never thought that my thread will be my first achievement in internet which receive 10,000 views !
With that been said, I'am gonna update the guide thread according to current meta in-game.

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After analyzing back the build, I found it useless for only focus on max 40% Cooldown Reduction and trash away the real potention of our 'CC-Queen'.
The 40% CDR greatly effect her skill cooldown but it way to fast in skill casting that may bring player into oblivious and drop they guard down in a team fight.

So what I trying to do here is bring up a new build guide which is 'Deadly Scythe' build.

1) Emblem
Emblem that you need is Fighter Emblem.

emblem

emblem

-Why fighter emblem?
  -Because she is a fighter you genius!!
  -You still can use other physical emblem.
-Talent function?
  -The Disabling Strike will boost her cc-ing skill by slowing the enemy and increase own physical attack by 30% when dealing the next damage. CD is 10s.

2) Battle Spell
Spell that you need is Flicker and always Flicker.

ability

ability

The side effect is usefull for enganging team fight, counter ambush, run away or chasing enemy as it increase your Armor and Magical Resist.

3) Gears Build

gear

gear

-Good for solo player and to counter any ambush. (A solo-play style)

gear

gear

-Good for enganging teamfight. (A safe-play style)

gear

gear

-Good for chasing and annoyed enemy. (NOT COMPLETE YET)

I recommend you to buy the Boot first (not the actual gear) and Magic Necklace for combat cause you can't deal high damage and sustain much mana in early game.
  

item material

item material
  

item material

item material

(+20 Movement SPD) (+10 Mana Regen)
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Items Explanation:

Haas's Claw
+70 Physical ATK, 20% Lifesteal.
Passive:
It give you extra 10% Lifesteal when Ruby HP drop below 40%.

  

item

item

-Good for poke and Ruby can last longer in early battle.
-This item also work well with Ruby passive (125% Lifesteal Inherit). My theory is,[ [ 5/4 x Gear Lifesteal] + 5% Permanent Lifesteal ] = Total Lifesteal.
  

ruby passive skill

ruby passive skill


Tough Shoes
+22 Magical Defense and +40 Movement SPD.
Passive:
Reduces cc effect on yourself by 25%.
  

item

item

-Give extra Magical Defense and cc time reduction that help you to endure early game.


Wizard Shoes
+300 HP and +40 Movement SPD.
Passive:
Gain 80 gold for assist.
  

item

item

-Work great in teamfight.

Wings of the Apocalypse Queen
+15 Physical ATK, +1000 MaxHP & +10% CD Reduction.
Passive:
Reduces damage taken by 50% and increases your lifesteal by 30% when MaxHP drop below 40%.
Last for 5s with 50s CD.

  

item

item

-Increase the overrall survivallity which is MaxHP and add CDR.
-When suddenly got ambush, you still have a change to twist the tide of the battle.

Dominance Ice
+500 Mana, +70 Physical Defense, +10% Crit Chance Reduction, +10% CD Reduction.
Passive:
Reduce nearby enemy heroes Movement Speed by 5% and they Attack Speed by 30%.
  

item

item

-Good when enganging enemy and team fight.
-It also increase your physical durability.

Berserker's Fury
+65% Physical ATK, +25% Crit Chance, +40% Crit Damage.
Passive:
Triggering the crit will increase her Physical Attack by 5% for 2 second.
  

item

item

-Even it seen like useless for Ruby it actually good addition for her.
-Highest damage she can do from basic attack is around 1.5k crit damage without reduce lifesteal effect.

Endless Battle
+65Physical ATK, +25 Mana Regen, +250 Max HP, +10% CD Reduction,+5% Movement SPD, +15% Lifesteal.
Passive:
After use skill, next basic attack will deal additional True Damage (85% of Physical ATK) with 1.5s CD. After trigger, your Movement SPD will increase 10%.
  

item

item

-This item give you everything that Ruby need for survival, offence, defence and poke.
-The True Damage effect is usefull because Ruby always spam skill.

Blade of Despair
+170 Physical ATK & 5% Movement SPD.

Passive:
If attacking enemy that have 50% MaxHP or below, the damage you deal will rise by 25% that last for 2s.

  

item

item

-The last item that enchant your damage and mobility in late game.
-Give you the opportunity to kill enemy especially the enemy that have
MaxHP below 50%.

4) Skill Build
Get and Max 1st Skill ( Be Good! ) to start the game.
  

ruby 1st skill

ruby 1st skill

Always main max Ult (I'm Offended! ) .
  

ruby ultimate skill

ruby ultimate skill

Last max 2nd Skill ( Don't Run Wolf King! ) .
  

ruby 2nd skill

ruby 2nd skill

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Full Item Calculation of (Deadly Scythe):
Deadly Scythe Build Link
Full Item Calculation of (Wolf Pack):
Wolf Pack Build Link
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5) Last 'Enchantment'
Before enganging any team fight, make sure your get fighter buff because it give your advantage in combat. However, if you team assassin need it, you should let it go.
-Fighter buff give you extra +15% Cooldown Reduction and +10% Movement Speed on skill casted.

6) EXTRA SPOTLIGHT
#1: New Adjustment On Ruby First Skill Is Great !!
  

moment

moment

  

moment

moment

#2: Quick Lifesteal !!
  

moment

moment

  

moment

moment

#3: That Feeling !!

moment

moment

Thank to bytiger.com for provide an accurate full items calculation and effect.
THIS THREAD IS ALWAYS UPDATED ACCORDING TO THE GAME LATEST VERSION
Post time 2019-2-17 03:11 AM | Show all posts
ill try this build thanks
Post time 2018-2-15 05:22 AM | Show all posts
With the new emblems, I would actually push using the tank emblem even more now. I have one set up specifically for Ruby. For the talent points I went +12 armor (so 3 points in armor), +8 CDR (so 3 points there as well) and then Brave Smite as the final. I absolutely LOVE this set up. With base stats of tank emblem included, it gives me a nice chuck of armor and 10% CDR right off the bat. Then the perk talent is that crowd controlling an enemy gives you back 5% max HP (works every 10 sec). I use this to keep me topped off early laning and jungling. I no longer have to fight between the idea of Bloodlust Axe or Haas Claws cause I got 10% already and can now do Haas Claws for the extra lifesteal immediately. But for those who like BLA, you get 20% CDR early game, so not a bad trade off either. With this, I can switch out magic shoes and get Tranquility Boots instead to help increase lifesteal.
My two new builds for Ruby with this emblem are the following:
Fighter Build:
BLA - 10% CDR and decent dmg, plus some sustain
Tranquility Boots - speed and boosted lifesteal
Dominance Ice - 15% CDR, slowdown, etc
Haas Claws - more lifesteal
Meteor sword - shield +more lifesteal
Endless Battle - more lifesteal

End result, it absolutely wrecks so long as you don't get CC'd yourself.

Off Tank build:
Haas claw - lifesteal
Magic shoe - 10% CDR
Dominance Ice - 15% CDR
Wings of Apocalypse Queen - 10% CDR and lots of hp +lifesteal and tankiness when hp low
Endless Battle- lifesteal
Whatever I need (i currently set immortality, but even playing 100's of games, I've yet to need to build 6th items with this build since new emblems came out).
Post time 2017-12-11 03:17 PM | Show all posts
[ Fifth Item: Rose Gold Meteor ]
Provide you +60 phy dmg, +30 Magic Res, +15% Lifesteal and Shield when HP drop below 30%.


The lifesteal is 5%. Not 15%
 Author| Post time 2017-12-11 04:11 PM From mobile phone | Show all posts
Synology replied at 2017-12-11 03:17 PM
The lifesteal is 5%. Not 15%

My bad.. fixing...
Post time 2017-12-11 07:51 PM From mobile phone | Show all posts
hmm.. i have a question.. why do you maxed 2nd skill first? skill 1 has shorter cooldown, a ranged skill, and hit anything that it touches on its path.. and usually, i will most likely spam skill 1 which means more slow effect for the enemy if you spam it.. thats all for my question.. good guide :)
Post time 2017-12-11 09:42 PM | Show all posts
nice suggest btw,but i prefer to ruby build tank/supp,because she has slow skill,disable skiills on 2nd and 3rd skill,and has a lower dmg than pure fighter like argus alucard or roger
 Author| Post time 2017-12-11 09:50 PM From mobile phone | Show all posts
Edited by E.L.I.T at 2017-12-11 10:04 PM
Vymonchyyy replied at 2017-12-11 07:51 PM
hmm.. i have a question.. why do you maxed 2nd skill first? skill 1 has shorter cooldown, a ranged s ...

I recommend to Max 2nd skill first so she can stunlock enemy in early game. Trust me. But yea, firstly use the first skill to clean minion wave then lvlup the 2nd skill.

Updating thread.....
 Author| Post time 2017-12-11 09:56 PM From mobile phone | Show all posts
RRR replied at 2017-12-11 09:42 PM
nice suggest btw,but i prefer to ruby build tank/supp,because she has slow skill,disable skiills on  ...

Are you sure she cant do dmg ?
I can do kill in early game and she has a great poke.
Try poke enemy and when they HP below half. Just stunlock, slow the enemy spd and spam atk.

If build fast, you can fight alucard and lancelot solo without anyone help ! Just make sure you didt get stun, freeze, disable or any effect that stop your movement.

Seriously, just try once this build.....
Post time 2017-12-11 10:26 PM From mobile phone | Show all posts
E.L.I.T replied at 2017-12-11 09:56 PM
Are you sure she cant do dmg ?
I can do kill in early game and she has a great poke.
Try poke enem ...

If you can solo Alucard or Lancelot, the only explaination is that that Alucard or Lancelot player must be suck.

FYI, I am a Ruby player with a similar build with you.
 Author| Post time 2017-12-11 10:32 PM From mobile phone | Show all posts
WarSnail replied at 2017-12-11 10:26 PM
If you can solo Alucard or Lancelot, the only explaination is that that Alucard or Lancelot player ...

I do think the same, but I counter they in 5 game and I just jump, slow enemy spd and stunlock, dodging most skill atk from lancelot and rapidly atk, at the same time recover HP and spam skill then ''double kill''.

Need the right timing.
Post time 2017-12-11 11:39 PM | Show all posts
Can counter Lance and Alucard easily with Ruby, but you need bodies around. A minion wave would easily let you turn the tides as you will gain so much hp back you basically double your hp.

This is a pretty good build, but personally, I wouldn't use it. Only reason is you seriously lack CDR. Only 25%. And since you choose the fighter emblem on top of it, it is truly only 25% CDR, which means 4-6 second cooldown time for your 1st and 2nd skill. Meteor luckily will probably save you in time for your CD to come up to save you, but you're not very sustainable imo. Just change Warrior boots to Magic shoes and you'll be at 35% (which is a good amount. Need at least 30% CDR to get 3-5 sec CD's for 1st and 2nd skill to spam like crazy). Rely on Haas Claws early game, not warrior boots. Give it a try, I think you'll find Ruby even better with the higher CDR than with the extra armor (imo). That extra second of cooldown for skills makes a huge difference. And if you thought you were stunlocking enemies before, you'll find no one (cept for maybe fanny) will be able to escape you anymore.

Also, in regards to finishing 2nd skill first, I did some testing. It's no longer the meta. They lowered cost of 1st skill AND it gets shorter CD from leveling up. BUT, your 2nd skill is your stun lock as you said and you use it as your main disable on enemies (so therefore, you still want it to be strong). So basically, level up skill 1 and 2 evenly, but focus on 1st skill 1st for good poke. I usually level
1st, 2nd, 1st, 3rd, 1st, 2nd, 1st, 3rd, 2nd, 1st, 2nd, 3rd, 1st, 2nd, 2nd
I mainly rely on 1st skill to replenish my HP using lifesteal, so I focus it a bit more.

My preference for emblem is tank emblem as it makes me a bit more durable and most importantly, 5% CDR. Assassin or Support Emblem I think would be better if you have them leveled up. If your using fighter for the attack speed, I'd even say Jungler emblem would be better suited as it has more movement speed and almost identical +attack.
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