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Greetings everyone, let us talk about some upcoming changes for some of the more popular heroes.
1.Cyclops
This star bending ‘little giant’ is currently one of the favorite mages in the game. Not only does Cyclops possess burst damage and sustained DPS, his 2nd skill cannot be countered in some aspects by certain heroes. This is why instead of just adjusting his damage, we have also optimized his 2nd ability’s appearance, now all 5 glowing stars will be more easily discerned, giving enemy players more of a chance to fight back. We hope that these changes will give players some more breathing room while facing Cyclops, and also moderate his damage somewhat.
Before
After
2.Lancelot
This recently released assassin has got it all, with insane burst damage, mobility, invulnerability. Due to Lancelot’s aforementioned talents, he has become an instant pick or ban hero. Yes, we hoped to provide all players who used Lancelot an unforgettable and dynamic experience, but we have ultimately decided that an assassin should not possess the ability to deal a large amount of area of effect damage, as we have found that his 2nd skill has given him mage levels of team-fight damage potential. This is why we will reducing the damage of Thorned Rose’s successive strike damage against multiple enemies. We hope that this change will allow Lancelot to be more of an assassin then the jack of all trade he currently is now.
3.Fanny
As the game’s most mechanically intensive hero, Fanny is no stranger in the higher tiers of ranked gameplay. In the upcoming update, we will be focusing on Fanny into more of a team fighter than split pusher. Even though we have found that Fanny’s energy regen is currently too high, to the point of that even after securing a skill, she still has more than enough to run away, we will not be making any current changes to her energy, as we do not wish to further affect to what is perhaps, the most dedicated hero fan base.
The adjustments for the above 3 heroes will take affect in the next few updates, otherwise we will continue to make adjustments to heroes that we believe are not behaving as they should in their roles. We hope that these changes will bring a better game experience for everyone and we welcome all feedback from players in relation to their in-game experiences.
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