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[Official Forum Event] MLBB all Hero guides collecting Timekeeper - Digger

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Post time 2017-12-18 10:59 AM | Show all posts
Dashi5



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Post time 2017-11-9 09:10 AM | Show the author posts only


Edited by olDIE at 2017-11-16 01:41 PM

"Time is Gold! Diggie is bold!"
Diggie - The Timekeeper [All Heroes Guide]

"Neurology is my craft, Diggie is my name!"

Hero Lore
"Scholars and researchers from around the world gathered in the town of Antoinerei, the place where Diggie is usually ignored. Many people do not notice Diggie because of the small size. Until one day they did research in Chronoscience, they realized that Diggie really liked the clock. The scholars and researchers finally believe that in this clock kept many secrets."

Introduction
Good day, guys and gals! olDIE's back again to give you a helpful guide with the newest hero: Diggie! So we’re here to have an in depth look with him and his skills, combos, recommended gear, emblem set, tricks and a whole lot more! Before we start things off, let me just say that support heroes are my second favorite class of heroes in ML or any MOBA game. They basically just protect the team like tanks do without the need to deal any sort of huge damage; although their difference is that supports are capable of healing allies and blocking projectiles of the enemy team. Now we got that cleared out of the way, let's get started shall we?

Hero Skills and Abilities
Passive: [Young Again]
Time will reverse after death and Diggie will become and egg, movement will be possible and Diggie will receive all new chick abilities. The egg form cannot be targeted, after a period of time, Diggie will revive.Even though it is egg-shaped, Digger can keep moving and take out the skills it has.
This means that whenever Diggie dies; instead of waiting to respawn and not doing anything. You can control him and proceed to annoy enemy heroes in the way. Another advantage of his passive is he cannot accept any damage, either from the opponent, turret, Lord, Turtle, jungle monsters and minions. Make use of this passive to spy and steal on enemy jungle. After the countdown ends, Diggie will change to his original form once again.

Skill 1: [Time Bomb]
Throws an alarm clock at the targeted direction, it will explode after a set amount of time, dealing magical damage in an area and stunning, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated early, it will only slow instead of stunning).
Time Bomb can be useful to clear minion waves and steal jungle monsters from opponents. Be wary that timing of this skill is needed in order to be effective. Know when to detonate the bomb; whether you need to slow them and poke or go full out and stun them. Priorities and objectives.

Skill 2: [Reverse Time]
Lock onto the target dealing magical damage and slowing, later the target will be pulled back into the set location and deal magical damage. If the enemy get too far away, they will immediately be pulled into the set location and be damaged.
Like Kagura, this skill has the advantage of pulling your enemies closer to you and your teammates or at some cases: near the turret. Later I will explain the combos you could do with the first and second skill, so stay tuned!


Skill 3: [Time Journey]
For a period of time surrounding allies will be immune to crowd control. During the casting, surround allies will be granted temporary shield.
This is Diggie's main skill that defines him as a support. His ultimate is really great in team fights a.k.a ganks. You can definitely save your ally that’s about to be dead (make sure you're near him/her). Also, the crowd control immunity can be a great help for your team to survive during clashes. The given shield during the ultimate is somehow the same as having an Athena's Shield as one of your items.

Hero's Recommended Gear
Time Breaker - Tank Diggie
If you want to be durable AF, go for this build. Although dying may slighty be avoided, Diggie's passive will go to waste by using this build. It's your choice though - this is recommended for staying alive within team fight/s.


Warrior Boots - +40 Movement Speed, +22 Armor
Passive: Valor - Every basic attack received, his/her armor increases by a certain amount of point/s lasting in a few seconds.
Courage Bulwark -+770 HP, +45 HP Regen
Passive: Heavy Armor - Nearby soldiers can take more turret damage as allies will also get an increase of  chosen attributes.
Cursed Helmet - +920 HP, +50 Magic Resistance
Passive: Burning Soul - Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals 50% extra damage to minions.
Demon's Advent - +920 HP, +54 Armor, +30 HP Regen
Passive: Deter - When an enemy hero attacks, this ability will reduce his/her attack power by 4%. This effect lasts  2s and can stack up to 3 times.
Oracle - +850 HP, +36 Magic RES, +35 HP Regen, +10% Cooldown Reduction
Passive: Scream - Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.
Blade Armor - +90 Armor
Passive: Counterstrike - Deals 25% of opponent's physical attack as physical damage to an attack when a basic attack is received.

Time Freeze - Semi-Tank Diggie
If you want to be able to deal decent amount of damage while being tanky at the same time, try this build. It's your choice though - this is recommended for utility purposes.

Magic Shoes - +10% Cooldown Reduction, +40 Movement Speed
Enchanted Talisman - +55 Magic Power, +250 HP, +20% Cooldown Reduction
Passive: Mana Spring - A kill or assist regens 20% of hero's mana within 5 seconds.
Courage Bulwark - +770 HP, +45 HP Regen
Passive: Heavy Armor - Nearby soldiers can take more turret damage as allies will also get an increase of  chosen attributes.
Ice Queen Wand - +75 Magic Power, +15 Mana Regen, +7% Movement Speed
Passive: Ice Bound - Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3 seconds and can stack up to 2 times.
Cursed Helmet - +920 HP, +50 Magic Resistance
Passive: Burning Soul - Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals 50% extra damage to minions.
Demon's Advent - +920 HP, +54 Armor, +30 HP Regen
Passive: Deter - When an enemy hero attacks, this ability will reduce his/her attack power by 4%. This effect lasts  2s and can stack up to 3 times.


Emblem Set and Battle Spells



For me, the only emblem set best suitable for Diggie is the Roamer Emblem Set. It allows him to sustain a great cooldown reduction and hybrid penetration; perfect for support heroes like the scientist himself. But you can also use Magic Emblem or Magic Assassin if you have the guts to be offensive rather than defensive.

These are the three battle spells I suggest you to use with Diggie: the best one I can offer is the Flicker, use it as a last resort escape routine; also great for harrassing enemies and jumping quickly into ganks. Second, Petrify. It is suitable for teamfights as well as running away from danger. Last one, Weaken. This should slow down your enemy's movement speed so that your allies can catch up to him/her and easily get the kill.

Strategy, Tips and Tricks
To begin, let me allow to explain the typical combos for Diggie. For maximum effect, you want to make sure that your first skill hits your opponent. Sure you can trigger the bomb to blow up right away but that won’t damage much and won’t have a stun effect. But it all depends on the situation. Detonate early during dire situations and pokes; no need to be worried about your mana since Diggie has the right mana regen and an ample amount of mana in the first place.

Now, right after using your first skill you must quickly use your second skill to hold the opponent in place. It means that you need to make sure you’re in range with your opponent for the second skill. Since the AOE of your first skill is much bigger, the aforementioned combo works because right after the opponent gets pulled back, it would be the same time your clock would explode. More or less.
If you use the second skill first then your enemy would be pulled back too early and have a chance to dodge your exploding alarm clock. Of course that won’t always be the case, as I said it all depends on the movement of your opponent. But this is the most basic combo to make sure your first skill hits. Your third skill, however, must be saved when an enemy hero/team (for example: Alpha, Hilda, or any initiator and crowd control hero) charges towards your team. The said characters hugely depend and excel at team fights so crippling them early is a good start for a good wipe out.

That's it guys! Hope you enjoyed the guide! :)

IGN: Dashi5
ID: 45171247
Server: 2070
Division: master




Post time 2017-12-18 11:14 AM | Show all posts
digger the time kreeper
Post time 2017-12-18 12:28 PM | Show all posts
*DIGGER THE TIMEKEEPER*



Role: Support
Specialty: Crowd control / Poke
Cost: 24000 Battle Points / 499 Diamonds


Background story
Scholars and thinkers from all over the world gather at the city of antoinerei. It is here where the commonly overlooked diggie lives.  Many don't give a second look to diggie due to his small frame, until they come upon his researches in chronoscience.
Diggie loves  clocks, he believes that within these little mec mechanical toys lies  many  more yet to be  discovered secrets.  Though  the use  of his time

Best  doggie can control  the flow of time.
He is also able to realase his friends from the physical  shackles of time, taking them along with him. Beware though, for if you anger him, be prepared for the taste of a 'Time Bomb'!


Skills

Passive: [Young Again]
Time will reverse after death and Diggie will become an egg, the movement will be possible and Digger will receive all new chick Abilities. The egg form cannot be targeted, after a period of time, Digger will revive.


1st: [Time Bomb]
Cooldown: 8.0
Mana cost: 70
Throw an alarm clock in the targeted direction, it will explode after a set amount of X time, dealing X magical damage in an area and sunning, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated early, it will only slow instead of stunning).


2nd: [Reverse Time]
Cooldown: 15.0
Mana cost: 90
Lock onto the target dealing magical damage and slowing, later the target will be pulled back into the set location and dealt X magical damage. If the enemy gets too far away, they will immediately be pulled into the set location and be damaged.


Ultimate: [Time Journey]
Cooldown: 60.0
Mana cost: 130
For a period of X time, surrounding allies will be immune to crowd control. During the casting, surrounding allies will be granted a temporary shield.



Egg Mode Skills:


1st) Disdain
Displays disdain at the enemy, dealing a small amount of damage to surrounding enemies while letting out anger.


2nd) Egg Dance
Happily dances his hometown jig, dealing a small amount of damage enemies and focuses them to stay and watch.


3rd) Victory Prayers
Rolls on the ground praying for the enemy's base to explode immediately, legends say that this type of action has 0% success rate.



Gear Suggestion


Support Build




This build focuses on getting FULL CDR of 40% so you can spam your skill when theyare off cooldown. It is a very effective build that works best if you know yourteammates are reliable as we are focusing mainly on giving auras and disrupting the enemies. The Items are also cheaper than the others so there’s hope for you to get them all if the game drags on.

IGN : EkaPc
ID : 69305379(225)
Post time 2017-12-18 03:08 PM | Show all posts


-DIGGER THE TIMEKEEPER-






Role: Support
Specialty: Crowd control / Poke
Cost: 24000 Battle Points / 499 Diamonds




Background story : Scholars and thinkers from all over the world gather at the city of antoinerei. It is here where the commonly overlooked diggie lives.  Many don't give a second look to diggie due to his small frame, until they come upon his researches in chronoscience.
Diggie loves  clocks, he believes that within these little mec mechanical toys lies  many  more yet to be  discovered secrets.  Though  the use  of his time


Best  doggie can control  the flow of time.
He is also able to realase his friends from the physical  shackles of time, taking them along with him. Beware though, for if you anger him, be prepared for the taste of a 'Time Bomb'!

Skills





Passive: [Young Again]
Time will reverse after death and Diggie will become an egg, the movement will be possible and Digger will receive all new chick Abilities. The egg form cannot be targeted, after a period of time, Digger will revive.




1st: [Time Bomb]
Cooldown: 8.0
Mana cost: 70
Throw an alarm clock in the targeted direction, it will explode after a set amount of X time, dealing X magical damage in an area and sunning, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated early, it will only slow instead of stunning).




2nd: [Reverse Time]
Cooldown: 15.0
Mana cost: 90
Lock onto the target dealing magical damage and slowing, later the target will be pulled back into the set location and dealt X magical damage. If the enemy gets too far away, they will immediately be pulled into the set location and be damaged.




Ultimate: [Time Journey]
Cooldown: 60.0
Mana cost: 130
For a period of X time, surrounding allies will be immune to crowd control. During the casting, surrounding allies will be granted a temporary shield.



Egg Mode Skills:





1st) Disdain
Displays disdain at the enemy, dealing a small amount of damage to surrounding enemies while letting out anger.




2nd) Egg Dance
Happily dances his hometown jig, dealing a small amount of damage enemies and focuses them to stay and watch.




3rd) Victory Prayers
Rolls on the ground praying for the enemy's base to explode immediately, legends say that this type of action has 0% success rate.



Hero's Recommended Gear :





Time Breaker - Tank Diggie
If you want to be durable AF, go for this build. Although dying may slighty be avoided, Diggie's passive will go to waste by using this build. It's your choice though - this is recommended for staying alive within team fight/s.


Warrior Boots : +40 Movement Speed, +22 Armor
Passive: Valor - Every basic attack received, his/her armor increases by a certain amount of point/s lasting in a few seconds.
Courage Bulwark : +770 HP, +45 HP Regen
Passive: Heavy Armor - Nearby soldiers can take more turret damage as allies will also get an increase of  chosen attributes.
Cursed Helmet : +920 HP, +50 Magic Resistance
Passive: Burning Soul - Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals 50% extra damage to minions.
Demon's Advent : +920 HP, +54 Armor, +30 HP Regen
Passive: Deter - When an enemy hero attacks, this ability will reduce his/her attack power by 4%. This effect lasts  2s and can stack up to 3 times.
Oracle : +850 HP, +36 Magic RES, +35 HP Regen, +10% Cooldown Reduction
Passive: Scream - Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.
Blade Armor : +90 Armor
Passive: Counterstrike - Deals 25% of opponent's physical attack as physical damage to an attack when a basic attack is received.

Time Freeze - Semi-Tank Diggie
If you want to be able to deal decent amount of damage while being tanky at the same time, try this build. It's your choice though - this is recommended for utility purposes.

Magic Shoes : +10% Cooldown Reduction, +40 Movement Speed
Enchanted Talisman : +55 Magic Power, +250 HP, +20% Cooldown Reduction
Passive: Mana Spring - A kill or assist regens 20% of hero's mana within 5 seconds.
Courage Bulwark : +770 HP, +45 HP Regen
Passive: Heavy Armor - Nearby soldiers can take more turret damage as allies will also get an increase of  chosen attributes.
Ice Queen Wand : +75 Magic Power, +15 Mana Regen, +7% Movement Speed
Passive: Ice Bound - Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3 seconds and can stack up to 2 times.
Cursed Helmet : +920 HP, +50 Magic Resistance
Passive: Burning Soul - Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals 50% extra damage to minions.
Demon's Advent : +920 HP, +54 Armor, +30 HP Regen
Passive: Deter - When an enemy hero attacks, this ability will reduce his/her attack power by 4%. This effect lasts  2s and can stack up to 3 times.


Emblem Set and Battle Spells

For me, the only emblem set best suitable for Diggie is the Roamer Emblem Set. It allows him to sustain a great cooldown reduction and hybrid penetration; perfect for support heroes like the scientist himself. But you can also use Magic Emblem or Magic Assassin if you have the guts to be offensive rather than defensive.

These are the three battle spells I suggest you to use with Diggie: the best one I can offer is the Flicker, use it as a last resort escape routine; also great for harrassing enemies and jumping quickly into ganks. Second, Petrify. It is suitable for teamfights as well as running away from danger. Last one, Weaken. This should slow down your enemy's movement speed so that your allies can catch up to him/her and easily get the kill.

Strategy, Tips and Tricks

To begin, let me allow to explain the typical combos for Diggie. For maximum effect, you want to make sure that your first skill hits your opponent. Sure you can trigger the bomb to blow up right away but that won’t damage much and won’t have a stun effect. But it all depends on the situation. Detonate early during dire situations and pokes; no need to be worried about your mana since Diggie has the right mana regen and an ample amount of mana in the first place.

Now, right after using your first skill you must quickly use your second skill to hold the opponent in place. It means that you need to make sure you’re in range with your opponent for the second skill. Since the AOE of your first skill is much bigger, the aforementioned combo works because right after the opponent gets pulled back, it would be the same time your clock would explode. More or less.
If you use the second skill first then your enemy would be pulled back too early and have a chance to dodge your exploding alarm clock. Of course that won’t always be the case, as I said it all depends on the movement of your opponent. But this is the most basic combo to make sure your first skill hits. Your third skill, however, must be saved when an enemy hero/team (for example: Alpha, Hilda, or any initiator and crowd control hero) charges towards your team. The said characters hugely depend and excel at team fights so crippling them early is a good start for a good wipe out.




IGN: *NoName*
ID: 39061191
Server: 2032




Post time 2017-12-20 01:09 AM | Show all posts

ID : 111765327
SERVER : 2559
RANK : Grandmaster 1 Bintang 4
NICK :K_Conk1933


Hero Characteristics: A support that utilizes time magic to assist his teammates.
Digger Skills

Skill 1: Time Bomb
Throw an alarm clock in the targeted direction, it will explode after a set amount of time, dealing magical damage in an area and sunning, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated early, it will only slow instead of stunning).

Skill 2: Reverse Time
Lock onto the target dealing magical damage and slowing, later the target will be pulled back into the set location and dealt magical damage. If the enemy gets too far away, they will immediately be pulled into the set location and be damaged.

Ultimate: Time Journey
For a period of time, surrounding allies will be immune to crowd control. During the casting, surrounding allies will be granted a temporary shield.

Passive: Young Again
Time will reverse after death and Diggie will become an egg, the movement will be possible and Digger will receive all new chick Abilities. The egg form cannot be targeted, after a period of time, Digger will revive.

Egg Mode Skills:

Skill 1: Disdain
Displays disdain at the enemy, dealing a small amount of damage to surrounding enemies while letting out anger.

Skill 2: Egg Dance
Happily dances his hometown jig, dealing a small amount of damage enemies and focuses them to stay and watch.

Skill 3: Victory Prayers
Rolls on the ground praying for the enemy's base to explode immediately, legends say that this type of action has 0% success rate.

This support hero can give a lot contribution to his teammates and can easily win teamfight beside him,best skill is I think the second skill.


Post time 2017-12-20 12:25 PM | Show all posts

"Time is Gold! Diggie is bold!"
Diggie - The Timekeeper [All Heroes Guide]

"Neurology is my craft, Diggie is my name!"

INTRODUCTION TO THE TIMEKEEPER

Digger is an amazing support with the ability to reverse time and remove CC (disabling) effects on allies in an instant! While he may lack in offensive ability, he has the capability to mercilessly devour the remaining hopes of the enemy team with constant slows and time travelling! And with 24,000 BP as his price; you can't deny Digger's cuteness.





Role: Support
Specialty: Crowd control / Poke
Cost: 24000 Battle Points / 499 Diamonds



Background storyScholars and thinkers from all over the world gather at the city of antoinerei. It is here where the commonly overlooked diggie lives.  Many don't give a second look to diggie due to his small frame, until they come upon his researches in chronoscience.
Diggie loves  clocks, he believes that within these little mec mechanical toys lies  many  more yet to be  discovered secrets.  Though  the use  of his time

Best  doggie can control  the flow of time.

He is also able to realase his friends from the physical  shackles of time, taking them along with him. Beware though, for if you anger him, be prepared for the taste of a 'Time Bomb'!


Passive: [Young Again]
Time will reverse after death and Diggie will become an egg, the movement will be possible and Digger will receive all new chick Abilities. The egg form cannot be targeted, after a period of time, Digger will revive.




1st: [Time Bomb]
Cooldown: 8.0
Mana cost: 70
Throw an alarm clock in the targeted direction, it will explode after a set amount of X time, dealing X magical damage in an area and sunning, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated early, it will only slow instead of stunning).



2nd: [Reverse Time]
Cooldown: 15.0
Mana cost: 90
Lock onto the target dealing magical damage and slowing, later the target will be pulled back into the set location and dealt X magical damage. If the enemy gets too far away, they will immediately be pulled into the set location and be damaged.


Ultimate: [Time Journey]
Cooldown: 60.0
Mana cost: 130
For a period of X time, surrounding allies will be immune to crowd control. During the casting, surrounding allies will be granted a temporary shield.


ATRIBUT


Movenment Speed        : 250                                                               

Physical Attack              : 115

Magic Power                  : 0

Armor                             : 16

Magic resistance           : 10

HP                                   : 2351

Mana                               : 490

Attack Speed                  : 0.8

HP Regen                        : 36

Mana Regen                    : 20

Basis Attack Crit Rate    : 0

Ability Crit Rate              : 0




Warrior Boots - +40 Movement Speed, +22 Armor
Passive: Valor - Every basic attack received, his/her armor increases by a certain amount of point/s lasting in a few seconds.
Courage Bulwark -+770 HP, +45 HP Regen
Passive: Heavy Armor - Nearby soldiers can take more turret damage as allies will also get an increase of  chosen attributes.
Cursed Helmet - +920 HP, +50 Magic Resistance
Passive: Burning Soul - Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals 50% extra damage to minions.
Demon's Advent - +920 HP, +54 Armor, +30 HP Regen
Passive: Deter - When an enemy hero attacks, this ability will reduce his/her attack power by 4%. This effect lasts  2s and can stack up to 3 times.
Oracle - +850 HP, +36 Magic RES, +35 HP Regen, +10% Cooldown Reduction
Passive: Scream - Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.
Blade Armor - +90 Armor
Passive: Counterstrike - Deals 25% of opponent's physical attack as physical damage to an attack when a basic attack is received.

That's it guys! Hope you enjoyed the guide! :)


IGN           : KingArmy7

ID             : 60722835

SERVER : 2105

RANK     : Grand Master 3








223401aeeoe7lfglly1jom.jpg
Post time 2017-12-20 12:59 PM | Show all posts





-DIGGER THE TIMEKEEPER-







Role: Support
Specialty: Crowd control / Poke
Cost: 24000 Battle Points / 499 Diamonds


Background story
Scholars and thinkers from all over the world gather at the city of antoinerei. It is here where the commonly overlooked diggie lives.  Many don't give a second look to diggie due to his small frame, until they come upon his researches in chronoscience.
Diggie loves  clocks, he believes that within these little mec mechanical toys lies  many  more yet to be  discovered secrets.  Though  the use  of his time

Best  doggie can control  the flow of time.
He is also able to realase his friends from the physical  shackles of time, taking them along with him. Beware though, for if you anger him, be prepared for the taste of a 'Time Bomb'!

SKILLS OF THE TIMEKEEPER
Passive: [Young Again]
Time will reverse after death and Diggie will become an egg, the movement will be possible and Digger will receive all new chick Abilities. The egg form cannot be targeted, after a period of time, Digger will revive.
1st: [Time Bomb]
Cooldown: 8s
Throw an alarm clock in the targeted direction, it will explode after a set amount of time, dealing magical damage in an area and stunning, damage scales with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated early, it will only slow instead of stunning).
EGG MODE: Disdain
Displays disdain at the enemy, dealing a small amount of damage to surrounding enemies while letting out anger.


2nd: [Reverse Time]
Cooldown: 15s
Lock onto the target dealing magical damage and slowing, later the target will be pulled back into the set location and deal magical damage. If the enemy gets too far away, they will immediately be pulled into the set location and be damaged.

GEAR
SUPPORT BUILD
Magic Shoes - +10% Cooldown Reduction, +40 Movement Speed
Enchanted Talisman - +55 Magic Power, +250 HP, +20% Cooldown Reduction
Passive: Mana Spring - A kill or assist regens 20% of hero's mana within 5 seconds.
Courage Bulwark - +770 HP, +45 HP Regen
Passive: Heavy Armor - Nearby soldiers can take more turret damage as allies will also get an increase of  chosen attributes.
Ice Queen Wand - +75 Magic Power, +15 Mana Regen, +7% Movement Speed
Passive: Ice Bound - Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3 seconds and can stack up to 2 times.
Cursed Helmet - +920 HP, +50 Magic Resistance
Passive: Burning Soul - Deals 1.5% of one's max HP as magic damage per second to nearby enemies and deals 50% extra damage to minions.
Demon's Advent - +920 HP, +54 Armor, +30 HP Regen
Passive: Deter - When an enemy hero attacks, this ability will reduce his/her attack power by 4%. This effect lasts  2s and can stack up to 3 times

IGN: KingArmy7
ID : 60722835
Server : 2105



Post time 2017-12-21 08:05 PM | Show all posts
Edited by BD007 at 2020-4-5 12:02 PM

Oh look! Another c-nt who decided to copy my OWN guide.

Oh look! He's going to get banned soon.


sakaaji replied at 2017-12-20 12:25 PM
"Time is Gold! Diggie is bold!"Diggie - The Timekeeper [All Heroes Guide]
"Neurology is my craft, D ...

Stop copying MY guide, asshole.
Post time 2017-12-24 03:19 AM | Show all posts
PIGEONNER DIGGER'S MINI COLLECTION OF TIPS!
DIGGER:
"On the battlefield, you must stay aware of where you are and your allies. REMEMBER! You; I mean, I'm a support. We support our allies to victory, so bear with me, okay? Anyways, like what I'm wearing? You can get it for 269 diamonds! Support me in my travels haha!... Anyways, here are some tips. Farewell my friend!"
Did you know that his first skill, Time Bomb can grant vision? Try it!
Placing your Time Bomb in strategic locations will help your team A LOT.
His second skill, Reverse Time will make enemy dash abilities, return them to their places. Useful if facing a Kagura, Hayabusa, Fanny, etc.
Reserve his ULT, Time Journey for team fight situations.
In DRAFT mode, you can pick Digger to counter Akai, while he spins; you and your allies will be on a Time Journey to kick their butts.
Digger is best picked against HIGH CC enemy compositions.
In Egg form, Digger possesses 5 true damage as a tick. Use it to annoy enemies or to prevent them from recalling!
Reverse Time in conjuction with other CC abilities from the team will ensure a kill. Make combos!
It is important to know when to detonate a Time Bomb early or late.
Even with his astoundingly cute Egg Form (oh so cute!), don't DIE A LOT. If you do, you better take advantage of his Egg Form!
Post time 2017-12-24 11:56 AM | Show all posts
Diggie merupakan hero yang sangat lucu & menggemaskan akan tetapi skil skilnya yang di keluarkannya sangat sakit
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