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[Hero Techniques] ROAD TO TOP 1 Akai by LexPanda

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Post time 2017-3-23 07:31 PM | Show all posts |Read mode

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LOOKING FOR THAT PANDA GUIDE? LOOK NO FURTHER!!
PART I: About the AUTHOR.


I am Lex. My main hero is of course Akai. You might have watched my videos on the MLBB Official Page. The guy who writes ROAD TO TOP 1 Akai. Sadly, Top 1 Akai plays more Akai games than me:(
https://www.facebook.com/groups/ ... ery=jules%20marcelo

Part II: Akai Skills

Passive: Brute Force – Adds 2% of max HP to physical attack.
This means that your overall DPS will increase everytime you put more health on to your Akai. No need for ATTACK ITEMS. Just go full HP all the way.


Thousand Pounder – Jump into the target area, dealing 170 physical daamge to enemies when landing and a 55% slow down effect. Fro the next 3 seconds, the following basic attacks will deal an extra 50% physical damage.
MAX this whenever you can. This skil acts as your gank, escape, damage skill. This skill well help you get a better position when using your MEAT TANK Ultimate.

Guardian – Deals 140 plus 15% of own missing HP as physical damage to enemies in the area. Also equips self with a shield that can block up to 360 damage and last for 4 seconds. (8.5 seconds cooldown. 50 mana cost)
This is your MAIN DPS skill. As your health decreases, the damage of this skill also increases accordingly. So it is a MUST that you stack up those HP items so you can benefit from this. Do not underestimate the Shield that it provides, with proper timing, it can block tower damages, and save you from dying.
Side Uses: Use your Basic Heal Skill when the shield is up.

Meat Tank – Becomes a ball in 4 seconds and starts to dash. Each hit will knock back the target and deal 50 magic damage. (35 seconds cooldown. 60 mana cost)
This is skill makes Akai Unique. The only skill in the game that can disable more than enemy heroes for 4 full seconds. This skill made me fall in love with Akai. Back in my early Elite days, I mistakenly picked Akai, but this skill made me want Akai more. This skill can turn the game on your favor, that's how powerful this skill. Although, it has a lot of counters, with proper timing you can take out enemy Marksman, Mage, Fighter easily.
Uses:
  • Use it to bring your enemies close to your tower or ally heroes.
  • Use it to bring your enemies to the wall and lock them there.
  • Use it to save your teammate by pushing enemies back then escape with thousand pounder.
Skill Priorty: MEAT TANK > THOUSAND POUNDER > GUARDIAN

Part III: Akai Gear Build
First Item: Boots > Rapid Boots. (+65 Movement Speed)

At early levels, enemy team is squishy. You won't be needing much damage. You just need early mobility for you to be able to chase them with Thousand Pounder and Guardian.
FAQ: Why Rapid Boots and not Magic Shoes? It is your preference. I just prefer the 10ms because it gives me more mobility. Meat Tank is so easy to counter, so I only have one chance to make it right.

Second Item: Vitality Crystal > Molten Essence > Cursed Helmet.
Cursed Helmet – +920 HP / +50 Magic Resistance / Unique Passive : Sacrifice deals 1.5% of one’s max HP as magic damage per second to nearby enemies. Higher Hp comes higher damage per second. This is the perfect item to complete our best build for Akai.
Rush towards Molten Essence. Dont take the Robe of Resistance as suggested by the game. Get Vitality Crystal then wait for 600g then take Molten Essence. It boosts your HP and Damage significantly.
Before the Nerf on the Cursed Helmet reducing sacrifice damage from 2% to 1.5%, Akai can singlehandedly kill Most Marksman and Mage with Thousand Pounder > Meat Tank to the wall > Guardian. But now it is reduced, you need an ally to kill enemy Mage or Marksman.
This item adds overall HP and DPS for your Akai.
If you get this withing 6mins, you are doing pretty well.

Third Item: Bloodthirsty King – +1550 / +75 HP regen / Bloodlust : A kill or assist regens 20% of hero’s HP in 5 seconds.
If you are able to get this in 8mins, you are doing pretty well in the game.
This is your main tanking item. It goes very well with Cursed Helmet since it will give you free tag on assist to all enemies you come across with without having to hit them with normal attack. With the proper use of this item, you can Tower Dive and kill enemy and still survived because of the heal it provides. At 10k HP, this gives you 500hp per Second for each kill or assist.

Fourth Item: Immortality - +800hp / +40 Magic Resists / Rebirth: Resurrects after 2s after dying adn get 15% HP and shield that can absorb damage equal to 40% max HP. Shield lasts for 3s. Cooldown for this effect is 180s.
Since you are obviously doing tower dives most of the time when enemy is defending towers, this will save you when you make a mistake when you tower dive. If you are HP is high enough, even if you die, you will still have the time to have your Thousand Pounder reload so you can escape.
This item suits well with Bloodthirsty King since if during the time you are on Rebirth effect and one of the enemies died with your assist, you will have benefit from the regen provided by Bloodthirsty King.

Fifth Item: Dominance Ice - +70 Armor / +500 Mana / + 5% Crit Reduction / +15% Cooldown Reduction / -5%  Movement Speed of Nearby Enemies / -30% Attack Speed for Nearby Enemies
Together with "BLUE Buff" you get from monsters, you can have a huge increase in DPS because of this item. It gives you 15% uptime on all your skills.

Sixth Item: Heart of Steel - +880HP / + 30Armor / +25% Crit Rate Reduction.
The only thing that will kill you on this point is a full glass canon Marksman or Enemy Tower. You can survive most ganks and Run away from them.

Part IV: BATTLE SPELLS
Assault - +42% Movement Speed slowly decreases over 10seconds.

My preference is Assault, but some people like the Top 1 Akai prefers Flicker over it.
I use Assault because it is more versatile than flicker and more offensive than Purify.
Use Assault > Thousand Pounder > Meat Tank. With proper timing, you can easily bring the enemy out of their towers, and into your own tower range. It also somehow boosts Thousand Pounder Range since moving the directional pad can increase decrease the range of Thousand Pounder while in Mid Air.

Part V: EMBLEMS
This is on your own preference. But I use Fighter for higher HP.

Part VI: GAMEPLAY
While most players play Akai as TANK like how they play Johnson and Mino, refrain from doing so. To maximize Akai, play AKAI as a carry hero. Only go in using Thousand Pounder if you are sure you can kill the one you are jumping at. Your main target is either a Marksman or a Mage. After killing them, you can help your team against the tank and fighter classes.

Early Game first 6mins.
You can go mid Panda if you are confident with your skills. Or go bottom. Get as much Gold as you can. Within 5mins, you should be able to get Rapid Boots and Cursed Helmet. If you die frequently, you will not snowball in the late game. Gank other lanes with Assault, it is easier to bring them to the wall if you move fast enough before they can use their Flicker.

Mid Game 6mins to 10mins this is where you need to take care. While your enemies are slowly building up their items, you are rushing towards Bloodthirsty King which is very very expensive. You have to pick your fights wisely. Your priority is to get Bloodthirsty King fast without losing map control.
Late game: Unless you are sure your Meat Tank wont be cancelled, do not jump first on a team fight. Let both parties commit fighting then jump on enemy Mage or Marksman. Stay away from enemy Chou. Your Priority is to remove their Marksman from the game or run home so you can go back and kill the ones remaining in the fight. You can tower dive tier 2 Towers. If you need to tower dive tier 3, you need at least an Immortal to do it.

How to Wall Properly.
The only thing you need to learn is that whenever you wall an enemy, leave a space between you and the wall.
I posted some videos here at MLBB Official. Just search Jules Marcelo or LexPanda and my videos will show up.


PART VII: BEST FRIENDS AND ENEMIES

Best Friends:

Tank Build Chou: Together you can easily bring enemy to your tower or on the side.
Nana and her Hex: Turn your enemies to rabbit making it hard for them to use Flicker.
Saber: His ulti can give you 1s to position yourself.

Enemies:
Chou: His first and Ult Cancels Meat Tank
Nana: First and Ult Cancels Meat Tank
Saber: Ult Cancels Meat Tank
Ruby: Second Skill makes it harder for you to do your combo. When you Jump, he uses second skill then stuns you for a while. Her Ult, removes you from walling the enemy.
Mino: Ult Cancels Meat Tank.
Tigreal: Second Skill cancels Meat Tank
Hayabusa: If he uses his shadow skill, dont try to wall him. Even if you successful wall him while his shadow skill is up, he can immediately teleport even if he is stunned. Wait for his shadow to expire.
Moscov: Pushes you away or towards the wall helping the enemy escape the wall.

A lot of heroes nullifies Akai's Meat Tank so think before you leap.
Post time 2017-3-28 10:26 AM | Show all posts
Currently the best tank in this game, they accidentally buff him and I'm glad he's getting a nerf.
I man Mino, but thinking who's the next tank I'll be buying thinking either Lolita or Akai
Post time 2017-3-27 11:42 PM | Show all posts
Edited by Liith at 2017-3-27 23:43

Yay Finally!
Post time 2017-3-28 11:05 PM | Show all posts
Perfect guide :D
Post time 2017-3-29 07:27 PM From mobile phone | Show all posts
hai mod,what u think? all tank if skill 3 can stun,but akai it just can rolling, but now someone can attack and stun if me use skill 3 to them,it is make me anoying because just akai can't stun but all tank can
Post time 2017-3-31 11:57 AM | Show all posts
is this build still suitable for akai now? because akai get nerf on last update
Post time 2017-3-31 04:49 PM | Show all posts
Thanks FYI :victory:
Post time 2017-4-1 06:36 PM | Show all posts
Im akai users. No problem if they increase mana cost for all skill, increase the cooldown, or decrease the damage . But the ulti nerf is annoying. First i cant lock the enemy into the wall, even tough it is the important ability i think. Then i cant bring the enemy in to the tower or wherever, the enemy can easily escape from my roll cause they dont get stun anymore (exp:before nerf fanny cant will be difficult escape when i ulti. After nerd fanny can easily sec skill now). And now the ulti is veeery useless. I want the ulti stun back. Just it. Without it akai is useless
Post time 2017-4-5 11:46 AM From mobile phone | Show all posts
pls dont nerf akai
Post time 2017-8-2 02:22 AM | Show all posts
miss old akai
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